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Commander Jebidiah

Game Crashes on Loading [RESOLVED]

Question

Some background:

The game was running fine on 1.3 on Monday, I installed retrofuture, KAX and KAS and suddenly the game would crash on loading. I removed the mods and it still crashed on loading. I then took out all mods so it was just stock parts and it still crashed on loading.

After all that my 1.2.2 install suffered the same issue but no mods were added or removed and it worked fine 2 weeks ago.

I have deleted all copies of the game on my computer and reinstalled 1.3 and it still crashes on loading.

Strangely the 1.0.3 copy worked fine though. Honestly this is the most info I can give you, log files in comment below, the game crashes once it reaches the end of the loading bar.

 

P.S. I've had to make do with no map for the last 4 days due to this. 

Crash Files

There are 2 in here, one for each of the two HDD's i had the game installed on.

https://www.dropbox.com/s/vhictjrcwzx1llk/crashes.rar?dl=0

Edited by Commander Jebidiah
Error Fixed

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3 answers to this question

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Have you changed anything about your system's audio recently? There are a lot of sound-related errors in the log:

(Filename:  Line: 882)
Function __cdecl SoundHandle::Instance::~Instance(void) may only be called from main thread!
(Filename:  Line: 25)
Error: Cannot create FMOD::Sound instance for resource sharedassets0.resource, (This command failed because System::init or System::setDriver was not called. )

And the final crash seems to happen in an audio function:

========== OUTPUTING STACK TRACE ==================

0x00007FF7CA34FEF6 (KSP_x64) RegisterModule_Audio

 

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1 minute ago, HebaruSan said:

Have you changed anything about your system's audio recently? There are a lot of sound-related errors in the log:


(Filename:  Line: 882)
Function __cdecl SoundHandle::Instance::~Instance(void) may only be called from main thread!
(Filename:  Line: 25)
Error: Cannot create FMOD::Sound instance for resource sharedassets0.resource, (This command failed because System::init or System::setDriver was not called. )

And the final crash seems to happen in an audio function:


========== OUTPUTING STACK TRACE ==================

0x00007FF7CA34FEF6 (KSP_x64) RegisterModule_Audio

 

My system's audio did have some issues recently as in it wouldn't work but i restarted the computer and I thought it was working again. Since you brought this to my attention I loaded up a YT video and no sound was played, opening the volume mixer has given me the message "No audio device is installed"

 

So I guess that would be my problem. I'll try to fix that and report back. Thanks for a quick reply.

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