So, I've seen a little talk about weather being added into KSP.
I don't really know how I feel about this.
On one hand, weather would be a nice challenge to over come.
On the other hand, the challenge might not be what some people want.
I'm in both categories.
So, my idea is that they should have two separate weather systems. Physical weather and cosmetic weather.
Physical weather: Wind can vere a rocket off course, lightning can strike a rocket and disable the HUD for a co
They stated "no dynamic weather" while we were there just before PAX, so looks like this won't be a thing.
If they've said elsewhere at some later time that it might be a future thing, I wouldn't know about that, I haven't heard anything about it-- would like to see a citation.
As for cosmetic effects (e.g. clouds, dust storms, etc.), we asked about it and it was "no comment" at the time.