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Asteroid capture changes craft mass too much


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Hey all,

Having a problem with a contract to capture a class A asteroid. My craft has a mass of 5.46 tonnes and the asteroid has a mass of 2.5 tonnes but when I capture it, my craft mass goes up to 154 tonnes.

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What am I missing here? Thanks.

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It's a bug! Let me copy an earlier PSA:

Quote

In version 1.9.x there is a bug that affects the mass of small asteroids: #24855 on the bugtracker. Affected asteroids get a mass of 150 t assigned to them instead of the correct value. In the bug report on the bugtracker there is an explanation of a patch that fixes this issue.

 

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