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Satellite Missions are way to hard for this modded game.


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Hello,

i'm playing a hardly modded save, where is have the mod "(almost) real solar system"  installed. It changes the Kerbin system into the real solar system, but scaled down(2.5 times the kerbal system) and using the kerbal planets. 

The problem is, that the contracts for placing satellites are way to hard.
It tells me to place one into a polar orbit with ~120.000.000m Ap/Pe
The easiest contracts are equatorial orbits with min. 400.000 Ap/Pe.

There is no point for me to build small launchers or Leo focused rockets because there is no contract for them.

 

Is there a way to change a file of the satellite contracts or something else to make it a bit more realistic.y
I mean, there are like 80% missions to leo in real life and ksp doesnt even know what that is xD.

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