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Med/Large Landing legs bug?


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Not sure where the appropriate place yo post this is.

I've done some searching on yhis and haven't come across anything. 

I first expiernced this post patch 1. Started at Duna and Ike. I get into a low orbit and lower large landing legs, one inevitably falls off like it been decoupled, no explosions. If I load a save before that they all come off. 

Tried again on a brand new campaign today with med legs. But they stayed on. This was around the Mun.

However, they both do the same thing after that and after a time warp. After extension there is a weird pitch/roll moment, and after a time warp to Pe my orbit immediately turns sub orbital. On Large legs this can lead to the entire thing exploding. 

Edited by Fluke
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