No logs => No support
What is ModuleManager
ModuleManager ( by Sarbian and Blowfish ) is mod that let you write patch file that edit other part at load time. With is you can edit squad (and other mod) part without overwriting their file.
ialdabaoth gave me his blessing to maintain Module Manager while he is away.
Licence & Source
Module manager source is under a "CC share-alike license" under the term specified by ialdabaoth here. He is the original creator of Mo
Alternatively, you can fix MM yourself and compile it for yourself.
Source/ModuleManager/MMPatchLoader.cs
@@ -25,7 +25,7 @@ namespace ModuleManager
{
[SuppressMessage("ReSharper", "StringLastIndexOfIsCultureSpecific.1")]
[SuppressMessage("ReSharper", "StringIndexOfIsCultureSpecific.1")]
- public class MMPatchLoader
+ public class MMPatchLoader : LoadingSystem
{
private const string PHYSICS_NODE_NAME = "PHYSICSGLOBALS";
The difference is just the ": LoadingSy