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Why is my part so big?


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I am using Blender to model. I set my units to metric and made a 1m diameter cylinder, which became the body for an SRB. When I got it into KSP, after keeping the scale in Blender and Unity at 1, it's bigger than an orange tank. What is causing this?

532F6BDD90996E333507B58778D72F10C5CBDA7D

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Are you sure is 1 meter diameter? I got confused first time in blender because when you create a cylinder the left panel ask you for the radius, so if you input 1 meter is a 2 meter diameter wich is bigger than the orange tank:

http://wiki.kerbalspaceprogram.com/wiki/Part_Modelling_Guidelines#Standards

the orange tank should be standard size 2 ?

Also check the scale when importing inside unity

Edited by brusura
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