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Laythe Capitalism!


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I will try this, however, I must ask:

Could RSS fit into this in some way?

I'd be going to Laythe-Titan, the largest moon of Dres-Saturn.

I can't think of a good way to fit that into the challenge. Maybe if there is enough demand for it I can add a separate leaderboard. But for now, just use the stock solar system.

Hi All :)

Here is my 0.25 "New KLK SSTO 15T" craft file, and the YouTube Video :)

All stock parts but MechJeb2.

http://youtu.be/EnYwH6jqb_A

Not intended for this challenge, but with 70880$ cost and 70168$ returned, that makes 356$ for each Kerbal with this "Minibus to Laythe and back" ! lol

And perhaps that could add a badge to my signature ?

:)

.

Cool. I'll get that put up on the leaderboard when I get home.

I don't have a badge ATM, I'll have to make one soon.

Sorry I didn't update earlier, it's been a while since the last post and I've been checking less frequently.

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Built some ships, did some math. Transporting 64 kerbals on a single trip using B9's Sabre engines for ascent, a single Nuke for transfer and more sabres on laythe, I should be able to do it for as little as $27.76 per Kerbal. The only problem I'm really facing is that I suck at landing on Laythe without damaging my vessel...

So piloting skills aside, there's definitely room for improvement on Kulebron's score of $66,- all I have to do is manage to actualy do it at least once.

The KSE (Kerbal Space Elevator) MK3 (MK1 and 2 failed to live up to expectations)

2014-12-06_00001.jpg

The KJB (Kerbin-Jool Bus) MK3 (to match the KSE MK3)

2014-12-06_00002.jpg

The LSE MK3 (Laythe Space Elevator) is still in the making.

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So, attempt launched. Made it to orbit with enough fuel to manage the trip:

http://imgur.com/a/kCUQS#0

It looks like I'm going to have to adjust pricing to $39.50 per ticket for groups of 64 Kerbals per trip. But we'll see how much it really costs once the trip is finished.

Can someone explain how to add an Imgur album in here? I'ts not the FAQ, I got the imgur tag, but when I paste the URL into it it doesn't work, pasting only the number doesn't work either... Any tips?

Edited by hoioh
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passengers don't add that much weight, the engine is heavier as another mk2 crew pod (which definitely has the lowest mass per kerbal of all the pods.) So basically it's about finding the right blance between power and weight per kerbal. I'm a good way going with the modded entry, but outside of the engines and the transparent struts I used all stock items.

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So, attempt launched. Made it to orbit with enough fuel to manage the trip:

http://imgur.com/a/kCUQS#0

It looks like I'm going to have to adjust pricing to $39.50 per ticket for groups of 64 Kerbals per trip. But we'll see how much it really costs once the trip is finished.

Can someone explain how to add an Imgur album in here? I'ts not the FAQ, I got the imgur tag, but when I paste the URL into it it doesn't work, pasting only the number doesn't work either... Any tips?

You use the tags {imgur}your album ID here{/imgur}

So yours should look like: {imgur}kCUQS{/imgur}

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I have a design that I'm still kindof putting together, using real spaceplanes, but the problem I'm running into is that I'm just no good at interplanetary travel.

Here's a look at What I've designed, I'm using two different planes that dock into the same crew section, along with a separate interplanetary stage. What I really like about it, is that in my design the kerbals never have to leave their mk2 crew modules untill they reach laythe (so like, this is for kerbal tourists, not astronauts, they get door to door service without having to change vehicles)

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Edited by CocoDaPuf
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I'll admit, that's a nice way of transporting the kerbals to their destination. Looks good too!

The thing with "real" spaceplanes is that the wings add drag and weight, thus adding to your total cost. They may allow you to take off with too little thrust though, so they may cut you an engine's worth of weight, which would make it worthwhile.

If you're having trouble with interplanetary travel, use MechJeb for the planning and/or execution. I admire the guys that do things without it, but I find it just too easy and realiable to go and do it all by hand.

You use the tags {imgur}your album ID here{/imgur}

So yours should look like: {imgur}kCUQS{/imgur}

So I tried that, but it didn't seem to work in the preview, but I may have used a couple characters too many.

Here's another attempt:

Edited by hoioh
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Leg 2 completed, though I'm seriously starting to doubt if I have enough for the return trip... but we'll see, I won't have to return perfectly, so long as it doesn't crash and burn, though it would help reduce the cost to land at the KSC pad.

Here's part 2 of the journey, the transfer to laythe:

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Edited by hoioh
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@hoioh: your ship looks like Interstellar. :) I like that my design is being developed further, good luck!

Copy this text and replace album/spoiler titles:

[noparse]

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[/noparse]

edit: OMG! I see you have a powerful rig. My laptop crashed when there were 10 kerbals outside.

Edited by Kulebron
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Thanks for the compliments, Kulebron. I'll put future albums inside spoiler tags to make it more browsable on a mobile.

It's an I7 4770 with 12 gigs of ram and a 780ti (the ultraclocked one from gigabyte) it works a charm, but I have to restart

KSP every 2-3 hours because it crashes after a while. Also, it's running like 40 mods or so, but I'm only using the B9 parts for this challenge. (The mods don't even add to the crashing, except for hyperedit, that helps it crash within the hour, but running 100% stock I experience the exact same problem. Relaunching 100 times also makes it crash, never fails!)

Edited by hoioh
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And done! Made it all the way back with just enough fuel to put it down on the runway.

Laythe%20return%20trip%20cost.JPG

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So, that takes the total cost down to $39.15 hooray! I used B9 and MechJeb to do it though, but it proves there's room for improvement in the stock category also, simply by taking on more Kerbals.

Loading 64 Kerbals back into the craft was fun :confused:

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