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aman608

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Everything posted by aman608

  1. Why did i never think of that! That's a great idea.
  2. So I was just playing my .90 career save file and had just made orbit around the mun and was lowering my periapsis then suddenly i blue screened. Has anyone else had an unfortunate crash like this if so tell us your story.
  3. I've been offline for way to long but WOOOOOOOOOOT hooray for spaceplane upgrades
  4. i'm smiling so much i should change my name to Jeb so excited to explore all the nooks and cranny's of the new update
  5. True (i wont stop trying though) The user below me has never landed on tylo before
  6. wait wouldn't the wool cause some problems?
  7. Explosions don't hurt in a Michael bay movie (for anyone who dose not know that's Michael bay)
  8. aman608

    Salty Spitoon

    Enough to eat a space kraken ... in one sitting Welcome to the salty spittoon how tough ye be
  9. someone who is great at repairing broken toasters (i just had to say it) Edit: a ninja fluttershy
  10. to be honest Tylo even though Tylo is horrible sometimes i still love it XD the easter eggs are cool there
  11. This so much of this XD this will make even grinding missions "difficult" and more fun
  12. i would love this it gives satellites an actual use in game other than orbiting objects that have little to no use
  13. quick answer for me is EVERYTHING however i'm probably going to end up doing more of the a grind play-through because ill want to do a bug dumb rocket for any of my other missions. just to point something out we are probably going to run our of those grinding missions after a while and we might be forced into taking the more difficult missions but i don't know
  14. a man/woman who has no idea of the merits of being a brony in our overly clinical society
  15. i hope its a matter of less than 2 days XD but either way this is going to be (i was about to actually type "so awesome" but then this came to mind )
  16. oh my goodness the new tab on the dubug menu yes now i can make sure i don't use quick-loading on my save (i'm trying to not use it this time around)
  17. yeah that's true either way its something to look forward to as well
  18. the best part about this update for me is the fact that contracts will give me something to strive for instead of saying to myself "what now" i can instead go look at the contracts and pick something however i am also really excited for the new engines. Ok that was unexpected the RCS powered engines are radially attached i was hoping for inline but still super cool
  19. Ok this sound like fun anyway onto my idea: Retrieve 3 Kerbals from the Minmus slopes and return them to Kerbin. reasons for 3 Kerbals: one Kerbal is way too easy early game i want the player to think about how to get 3 of them back unharmed Reasons for necessary return: well if you just go to the slopes find the kerbals and land next to them to complete the mission it just seems lazy i have a few suggestions for additions to the missions, here they are. (i think that retrieval missions with kerbals should have some sort of delivery EX: Return to,Kerbin, Space station, Low/High orbit around Kerbin just something like that it dose not feel right to leave Kerbals behind) (maybe the retrieval mission they could be given a biome to search but nothing else just to make it a tiny bit easier than having to circumnavigate Minmus 3 times to try and fine one object, also would the object be discover able from space if so that makes this a bit easier) (another suggested mission type something like Delivery Ex: Deliver a 4 person hab module to the mun, Deliver 20 Tons of fuel to "Space station" i think this would add a bit more depth in mission idea and it sounds like tons of fun ) that's all for my recommendations and ideas have a good day fellow kerbonaut
  20. now we are all excited by the new .24 update coming out, and with it comes budgeting however i found one thing to note. The price of a LV-T30 is 850 that's fine and dandy however the LV-T30 is an item that is not used much into the late game Struts however are an almost essential add-on to every ship and the average ship has about 64 separate struts (estimation)(kinda based of myself). Ok, that sound fine but what's the price of struts... 250 that doesn't seem too bad right but going back to the average number of struts on a ship 64*250= 16000 ...that's only for struts you could buy Just under 19 LV-T30's with all that cash with the new update the cost of struts on some over engineered ships will be very game changing instead of slapping on 80 struts to make the thing solid as a rock we will have to find out new ways to make our ships stronger or we just have to be very conservative with our strut usage (i know scary right). now then to some people this wont be a problem however to people who love HUGE over engineered ship (i'm looking at you Whackjob) this will be a huge game changer no longer can we spam struts to get a extra dose of Dopamine (if you don't know what this is Google it) this might be a good thing.
  21. that is difficult to imagine but it does kinda make sense i'm just excited for contracts because they will help with my "boredom" and help me keep on track I hope is that the contracts once accepted cant be halted unless you pay a fine or something like that that would make people have a lot more motivation to finish something they started
  22. whats the heaviest payload you have sent up to orbit or beyond personally i just sent up the 175.16 ton base of my Orion space station https://imgur.com/a/KQlZ3#0 *i dont know how to embed imgur albums* i did not even think it would work but it did i feel so happy
  23. Nice, it only gets better from here i used to use mechjeb but i have been able to master a hohmann transfer to the mun without using maneuvering nodes so ive actually moved far away from mechjeb and uninstalled it i'm trying to learn how to do everything stock so i have to calculate the Delta-V myself (for me its more fun because its more of a challenge)
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