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Crazierinzane

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Everything posted by Crazierinzane

  1. Angry Kerbal noises about solar panels. I'll post the solution if I find one. Edit: Using the infinite electricity cheat via the debug toolbar is a workaround.
  2. Yes, the new sound, recoil, and fire rate feel very nice for the railgun. Thanks. Edit: Is it possible to fire multiple railguns at the same time?
  3. I'd love to, but I can't seem to find them in the editor. I have the latest BDAc and KSP 1.4.3 along with a bunch of other mods. I tried reinstalling the mod, but no luck. All the BDA stuff is there, tho. Edit: Oddly, the Klingon Phaser Turret appeared for a second, and then I tried searching for "phaser" again to find the others, which didn't work, and poof...the turret was gone again. Edit 2: I found them. I had to filter by manufacturer and then go to Ktech. Edit 3: My feature request would be to add kickback to the weapons to exert backward force when they are fired. My fan suggestions are to make the railgun louder and slower firing (maybe different sound?), and to make a little guide on how to use the photon torpedo. I'm going to eventually make a video to show my friend. Hopefully I remember to post it here.
  4. Thank you for this. My friend has been pestering me about making a battleship and this will solve that.
  5. 1) Of course. Mods are such delights that need to be appreciated by the people who use them. One does not look at the gifter and tell them that you do not like the gift (granted it's genuine) or something silly like that. 2) Are you saying that people will think you are a bad person for not giving status updates or people will think you are a bad person for not giving a reason? 3) I know this...? What? I'm going to go the most obvious route and assume you think I'm trying to force Bac9 to update or I don't appreciate Bac9's work or something else that makes me the evil user of doom who hates modders and all that. Well, you could at least try reading my last post if you haven't already. Anyway, if no fingers are pointed in the wrong direction here, then I must ask what your first and third points had to do with anything related to my posts, because the first point is completely foreign to any discussion I was following and the third point is not something I particularly needed to know again. I appreciate the info, but I know how to play with the mod already and wasn't asking about that.
  6. Bah, I keep saying I'm not trying to imply or expect anything of Bac9! I feel like I'm talking a different language here with all these assumptions that I want to force Bac9 to update us. I'm sorry : c Look, I'm sorry you took that impression of me to work with. I really, after saying it multiple times, am not trying to force Bac9 to update. I'm not asking Bac9 to update us on the matter either. When I made the original post wherein I asked about "Why not give people a status update?" I thought I made it clear enough that I was simply attempting to promote discussion for discussions sake with the only intention being to get people thinking and talking. Though my original intentions seem to have worked, the result seems to be mostly comprised of how terrible of a person I apparently am. I have already realized all of the good and true things that everyone has said about Bac9, I have acknowledged them, and I understand all that Bac9 could deal with. I know Bac9 is a human and all of that fun stuff. I'll say it again: I am not asking for an update, I am not asking for any response from Bac9, I am not demanding anything or making any negative implications. Simply, I wanted to talk about the topic of "Why not give status updates?" because this it is related to this mod (related because the mod hasn't seen an update in a long enough time.) I could have made the same post with another mod for another game somewhere else, all with the same intentions, Bac9 didn't even have to be mentioned. Making assumptions about what my intentions were really doesn't help anyone. Anywho, there goes the post where I defend myself (defending youself on the internet is always a bit risky.) Let's see if it works.
  7. I guess I'll try and make things easier for you. I am not pressuring anyone on anything. I am making discussion simply to create discussion. This shouldn't affect Bac9 unless he/she mistakenly assumes I am directing addressing him/her. How Bac9 operates this mod is not up to me, is not up to you, and is entirely subject to the breeze. Try not to rant when you are angry. It diminishes the quality of the rant. I have an opinion, popular or not, on how something related to the mod should be. That opinion was put out there for discussion. You are taking personal offense and getting angry over an internet opinion as well as assuming personal offense and anger for someone you don't even know (Bac9). If you don't like it, and would rather not reply, I am not obligating you to. You can just as well ignore me entirely and have a nice day (I suggest this as a course of action for you to take.) There, are we done? Life isn't so serious. I factored in Bac9 not wanting to say anything when I was forming the original post, I didn't specifically write it down because there was plenty of examples to give a general direction of the point I was trying to make. Sure, Bac9 can not want to say anything, Bac9 can be done already and just not posting the next update. Bac9 could be testing, could be working, could be changing the plugins. My point wasn't whether someone was doing something or not, was held up or not, was incapacitated to some degree or not. My point was 'Why not make an update post if nothing is wrong?' I'm not looking for reasons or justifications to why an update post cannot be made if reasons include any of the previously listed conditions that would stop someone from updating. I'm looking for reasons or justifications that would stop someone from updating if there was absolutely nothing to stop them from updating. When I mean updating I'm talking about a quick "hello" and "we got this". The reasons and justifications I'm looking to discuss are supposed to be ethical ones. You're right though, not having anything to say is an excellent reason. That's why I would say more on it if I had more time to, but I don't at the moment. Sorry!
  8. Yes, I believe I addressed your type of response in one of the quoted parts of my post, generally something I would consider ignoring. I would argue that the modder-gamer relationship is, in fact, synonymous with the provider-customer one. To pool it all together under one umbrella, we're talking about a creator-user relationship. Modders create something for people to use, and companies create something for people to use. Bac9 can vanish without a trace just as well as any one company could, and have done before. No, you can't really imagine a big, well-known company to perform a vanishing act like that (though I'm sure that such a thing is entirely in the realm of possibility.) I think the most applicable here would be indie companies; they vanish with no word all the time. In one moment of the year a game is being created and put up for Alpha release on Steam, in the very next moment no one can reach them, they don't post any reason for the long withdrawal, and the local forums become an unpleasant ghost town of lost dreams and perpetual anger--I've seen it happen. Bac9 has no standard to conform to, no obligation, no driving reason being forced upon them to say or do anything. Just because you aren't expected to do something doesn't mean you shouldn't do it. Like I said: barring tremendous bodily injury or sickness, circumstances beyond their control like being in prison or out of country, or as you have suggested: quitting cold-turkey, there's very little reason why a post can't and shouldn't be made (until someone explains to me why, which was my original question.) Ethically, I think it's a bad idea to quit something like this cold-turkey, but that's just my opinion. I attribute this to the consequences I've seen other people quitting similar projects cold-turkey, and it generally won't end well. My personal opinion, mind you, is that I would have an obligation to tell people that I am humbly moving away form the project for good, not to return--ever. For myself as closure, and for my users as a sign of appreciation for their use of my creation (product, mod), I would consider that to be the preferred course of action. Of course, I still have no idea, nor would pry into, what the reason for this uninterrupted delay is. I'm simply making discussion for discussion's sake.
  9. I know what I would originally say in this post would be met with varying amounts of backlash and condescending remarks. So, I would like someone to explain to me where in the process of earning their business degrees were they told that giving a quick "I'm still working on it!" official update is actually a bad thing for them, their product, and their customers/users? I'm not blaming Bac9 for anything negative or getting aggravated that it's been so long since anything was said, but I see this happen a lot with many projects. Typically, wondering why an update hasn't been made regarding the status of something is a hazardous thing to do because people will violently attack the quizzical poster for being dumb enough to ask something like that. Often it would be stated that they should "Give him/her time, stop rushing them." or "They aren't obligated to update you on anything, so **** off." or "Stop worrying about it, it will happen eventually." or "You don't have to use it, if you don't like how this works go find something else." It's like interacting with your users is a bad thing. Now, I'm a computer science major; I program things. I have not taken anything beyond some basic business classes. I am not a public relations expert, I don't know how customer satisfaction works, and I have never made a large project like this. Furthermore, I have no idea what Bac9's current circumstances are regarding his/her life, time, health, availability, enthusiasm, or legal right. One thing, however, always tends to elude me in regards to developers. Why do people and companies avoid giving well spaced updates of the status of their projects? Again, I'm not pointing fingers or throwing insults. This is simply a discussion point that is ever so slightly related to this mod, specifically: its status. I personally don't see the logic if everything else isn't burning down or some other thing is holding me back from my computer so much that I can't spend 5 minutes to post what's up. I would prefer it, and I like to think I would do it for my users eventually. Can't wait to use the mod.
  10. Deciding to not play the game until this updates seems to have been a bad investment. I downloaded all of the mods that Scott Manley uses during his 'Interstellar' series, and I was hoping to use them in conjunction with some other smaller mods; however, this pack, a seemingly large addition to the game (one that would surely stand out if missing,) eludes 0.23. Granted, I could play the game without the mod, and I have been, but I like to keep things consistent in my games, and I'm playing career mode. Unlocking the parts long after I unlocked all the rest wouldn't be as satisfying. My main concern is, then, the status of the mod's current development. I'm wondering if anyone can point me to an official source that comments on it. I don't know how long the updates typically take for this particular mod so I could be wrong and just not waiting long enough.
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