Hello, I'm new to KSP modding. I do know code, Java, C#, and some Python. Similar languages really. But I wanted to ask - where do i code? With java, I could use Dr. Java, Python uses it's own console, c# uses microsoft visual, so on. As for the actual mod. I wanted to build on Bahamuto Dynamics Armory (BD Armory) and create non-lethal military weapons. Namely EMP that explodes when it gets 100m from the ship. This way it doesn't directly damage it (other wise I can tell it's going to be crazy on the code needed to make the part not harm any vessel directly) but rather once it explodes, it sets ElectricCharge to 0, and disables solar panels, rtg's and any form of energy production. The thing is though, I only want to temporarily disable this, maybe for a few seconds, and then let the energy be produced again (if the vessel is capable of making anymore ). The other thing is - I know engines can also produce EC, and I want to disable that, but not the engines themselves. I guess what I'm asking is, could this be viably possible? I think it'd be pretty cool to see non-lethal sort of weapons. Maybe a bomb with a longer range but a smaller time, and a missile with the opposite, time over range. Thanks in advance, -Outride