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Everything posted by Unteknikal
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
Unteknikal replied to TaranisElsu's topic in KSP1 Mod Releases
That's weird TAC mods works perfectly In my game, although I'm not using last toolbar plug in, try an older version of toolbar maybe? -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Unteknikal replied to cybutek's topic in KSP1 Mod Releases
Nice then . -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Unteknikal replied to cybutek's topic in KSP1 Mod Releases
You don't seem to have installed any of the engineering parts, look at science for a engineering part and put it in the ship. -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Unteknikal replied to Yogui87's topic in KSP1 Mod Releases
Nice stuff Yogui87 keep it up! -
[20.2] EVA Followers 0.12 (Open to a Good Home)
Unteknikal replied to Fel's topic in KSP1 Mod Releases
Bump it till the end of time! -
My Idea of planetary colonization is that you have to have a science lab somewhere in your colony because is there where you are going to test samples and whatnot, so basically if you are conducting anomalies observations and samples you will organize a expedition to the point and perform the observations in the field then go back to base unload everything there for further analysis and only if there are material samples you will send a trip back to Kerbin full loaded with samples and data. I will go since we already have the BTDT for orbital scanning , a instrument that can make a "in situ" prospecting of the anomaly something that makes EVA really necessary, you already did that with the ECD and with the SSL but a instrument that is focused in the study of anomalies in the field could be mind-blowing and brings a really cool feature to anomalies hunters, something that by now does not exist in the game. Anyway I love your work man keep it up.
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Was already using this mod that so far is really nice, now it's going to be even better, I'm willing to test the new ASS although the disability of tranfer science is going to be very restrictive I will rather go for a diferent aproach like make it unable to operate once the transfer it's done, then you have to reset the instrument in the science lab in order to use it again, even with this aproach having science with this instrument will be very time consuming.
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[0.23]Cargo Transfer Bags and Tanks(for TAC life support) 0.7
Unteknikal replied to Albert VDS's topic in KSP1 Mod Releases
I like the default one (red and green labels). -
[0.23]Cargo Transfer Bags and Tanks(for TAC life support) 0.7
Unteknikal replied to Albert VDS's topic in KSP1 Mod Releases
I agree with Albert, the left one. -
[0.23]Cargo Transfer Bags and Tanks(for TAC life support) 0.7
Unteknikal replied to Albert VDS's topic in KSP1 Mod Releases
Thank you man I like this -
[0.23]Cargo Transfer Bags and Tanks(for TAC life support) 0.7
Unteknikal replied to Albert VDS's topic in KSP1 Mod Releases
Hey blackheart612 is possible the new Pressurized resupply tanks with this textures? -
The only problem of ceko rangefinder is that it only works at 2000 mts over that altitude it does not work. I'm using the 3 mechjeb, Void, and engineer and they work really nice my landings are perfect I never crash and the information is at least for me absurdly accurate, however for taste colors .