I tried using this arm and rescaling it to 0.45 but its size is still the same as the original buran arm... changing things like the mass of the arm seems to get recognised by the game but changing the scale wont change the size at all :/ Somebody able to help me? :S PART { // --- general parameters --- name = Buran Manipulator module = PartRoboticArmBuran author = BobCat Romfarer // --- asset parameters --- mesh = model.mu scale = 0.45 specPower = 0.1 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z, size node_stack_top = 0.0, 0.0, 0.01, 0.0, 0.0, 1.0, 1 node_attach = 0.0, 0.0, 0.01, 0.0, 0.0, -1.0, 1 // -0.05 // --- editor parameters --- TechRequired = robotics entryCost = 485 cost = 485 category = Science subcategory = 0 title = KSO Robotic Arm manufacturer = Helldiver Nazari description = Working robotic Arm for the KSO // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,0,0 // --- standard part parameters --- mass = 0.2 dragModelType = default maximum_drag = 0.06 minimum_drag = 0.04 angularDrag = 1 crashTolerance = 30 maxTemp = 2650 breakingForce = 6300 breakingTorque = 6300 MODULE { name = LazorRoboticArmKSO } } //stagingIcon = CUSTOM // ----- DO NOT EDIT BELOW THIS POINT ------