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Dman1791

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Everything posted by Dman1791

  1. I'm having a bit of a problem. No matter what I do, the cockpit textures do not display correctly. I have tried using a fresh install with just B9 and D12 installed, but the problem persists. The problem is that the cockpits are completely covered in a single shade of gray. The shape is just fine, but the color is nonexistant. Any ideas?
  2. Funny enough, a second reinstall did it for me too. Odd.
  3. I reinstalled B9, then removed all mods and reinstalled B9 and ATM, then reinstalled KSP, B9 and ATM, none of them helping.
  4. I have renstalled multiple times, nothing helps...
  5. Alright, still having problems with a fresh install with just B9 and ATM added. I didn't look into the logs until now, as I assumed it was a compatibility issue. Quite dumb of me. I took a peek into the log this time, and found something go badly wrong with the HL Cockpit's resources and RCS ports. It caused a null loop, which was apparently what prevented the loading from continuing. The D25 cockpit apparently had some problems too, but the loading continued. The problem area is below, as there were no other errors in the log. [LOG 14:40:13.741] PartLoader: Compiling Part 'B9_Aerospace/Parts/Cockpit_D25/part/B9_Cockpit_D25' [ERR 14:40:13.749] [ShipTemplate]: No Resource definition found for RESOURCE [WRN 14:40:13.757] Could not create PartResource of type 'ElectricCharge [LOG 14:40:13.782] PartLoader: Compiling Part 'B9_Aerospace/Parts/Cockpit_HL/part/HL_Aero_Cockpit' [ERR 14:40:13.790] [ShipTemplate]: No Resource definition found for RESOURCE [ERR 14:40:13.792] [ShipTemplate]: No Resource definition found for RESOURCE [WRN 14:40:13.798] Could not create PartResource of type 'ElectricCharge [WRN 14:40:13.800] Could not create PartResource of type 'MonoPropellant [EXC 14:40:13.817] NullReferenceException: Object reference not set to an instance of an object ModuleRCS.SetResource (System.String resource) ModuleRCS.OnLoad (.ConfigNode node) PartModule.Load (.ConfigNode node) Part.AddModule (.ConfigNode node) PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) PartLoader+.MoveNext () [EXC 14:40:13.839] NullReferenceException: Object reference not set to an instance of an object ModuleRCS.FixedUpdate () [EXC 14:40:13.842] NullReferenceException: Object reference not set to an instance of an object ModuleRCS.FixedUpdate () [EXC 14:40:13.846] NullReferenceException: Object reference not set to an instance of an object ModuleRCS.FixedUpdate () [EXC 14:40:13.876] NullReferenceException: Object reference not set to an instance of an object ModuleRCS.FixedUpdate () The NullReferenceException continues on for at least 100 more lines.
  6. I still can't run B9 in 0.25, still attemting to load nonexistant files, no matter what other mods I have or that type of ATM, it attempts to load B9_Aerospace\Parts\Cockpit_HL\part\Aero_HL_Cockpit.
  7. The thing is, I removed everything except B9 and ATM, but it still got stuck on the same part, and the only time it loads is when none of the cockpits are in the parts folder.
  8. I have ATM, yes, forgot to mention it. The thing is, the same mods worked just fine on 0.24.2. I also removed most of the mods to see if it was memory, but the same thing happened, again on Cockpit_HL, so I'm certain it's not a memory issue. And there is no error dialog, and when I say the game stops loading, those little loading things (Like "Combobulating Discombobulator) continue to change.
  9. I'm having an issue with the live branch of B9 in 0.25. I am using other mods, which I will list. The problem is the game trying to load files that don't exist. It stops while trying to load B9_Aerospace/Parts/Cockpit_HL/part/HL_Aero_Cockpit. The game does not freeze, crash, close, or show the slightest problems, it just stops. The /part/HL_Aero_Cockpit does not exist in the file directory. I removed the HL cockpit and the same issue happened ith the S3 cockpit. The other mods I am using are Bahumato Dynamics, BD Armory, Lightning Mk2 Cockpit, Firespitter (With updated dll), Kerbonov, MSI, Tweakscale, Kerbinside, and the Spanner's Boomsticks and Shell Box and JDAM bombs addons for BDArmory.
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