Hi again everybody, The laundry list of problems from interactions between Intersteller, MechJeb, RT2, and AIES rocketry are way to long to recount, but I'm finally collecting data from impacts. I'm seeing something I don't understand and I was wondering if someone could explain what's going on. Before collecting the data from my fourth impact on Eve I checked that I had 1715 electric charge, zero waste heat, and 50 MJ in the resource bars in the upper right. My lander has three Microwave beamed power receivers active, (41, 38, & 5MW) a Z-1k and a Z-200 battery as well as two 62.5cm inline radiators) I collected my data. After 26% was transmitted I saw these two alt-F2 log entries... [Log]: RemoteTech: [Transmitter]: Uploading Data... (Impactor Data) - 6.67 Mits/sec. Packets to go: 108 - Files to Go: 0 [Log]: [Research & Development]: +78 data on Impactor Experiment from Eve's surface.. +78.0 Science Added. Subject value is 0.43 and at the end I saw these two: [Log]: RemoteTech: [Transmitter]: Uploading Data... (Impactor Data) - 6.67 Mits/sec. Packets to go: 0 - Files to Go: 0 [Log]: [Research & Development]: +214.8583 data on Impactor Experiment from Eve's surface.. +92.9 Science Added. Subject value is 0.41 The data was broke into two sections, and even thought the percentage under the little radio dish in the data collection popup said 100%, only got credit for 43% of the first block and 41% of the second. During the entire process, my EC, waste heat, and MJ did not change. I saw this happening on previous impact collections as well. I've seen the data broken into blocks as small as 12 packets. The second block in this impact was 108 packets. What determines how many packets get transmitted at one time for the current "subject value"? Why is there a "subject value" if the collection popup indicates 100%. What do I have to do to have the largest number of packets go at the same time so the "subject value" won't drop and I won't loose science points? (Granted, the difference between .43 & .41 isn't much, but the first couple jumps for the first impact are pretty large) I understand there's a cap for each body, If I keep raining down impactors will I eventually collect the capped value? Is the cap on the initial value as reported in WarpPlugin.cfg? (fourth impact listed 292 points available for collection) Or is the cap on the total points collected (170 points for this impact) If the cap is on the first, then I'm loosing 60% of my science points. (That means to get the full value I'll have to keep the data and fly it home.) Could someone explain what I'm seeing here???