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ebookah
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Everything posted by ebookah
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
ebookah replied to stupid_chris's topic in KSP1 Mod Releases
Does anybody know how fix this? Or what I did wrong? [RealChute]: Encountered an error calculating atmospheric density with FAR. Using stock values. at System.Linq.Enumerable.First[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.First[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at RealChute.Extensions.CelestialBodyExtensions.GetDensityAtAlt (.CelestialBody body, Double alt) [0x00000] in <filename unknown>:0 (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) InvalidOperationException: Operation is not valid due to the current state of the object at System.Linq.Enumerable.First[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.First[MethodInfo] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 at RealChute.Extensions.CelestialBodyExtensions.GetDensityAtAlt (.CelestialBody body, Double alt) [0x00000] in <filename unknown>:0 UnityEngine.Debug:Internal_LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) RealChute.Extensions.CelestialBodyExtensions:GetDensityAtAlt(CelestialBody, Double) RealChute.RealChuteModule:FixedUpdate() -
The reason I ask is that happend to me and that was the reason.
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- renaissance compilation
- visual enhancements
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Did you install the RSS that comes included with the pack?
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- renaissance compilation
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[WIP] Green Skull Inc. Development Thread
ebookah replied to Green Skull's topic in KSP1 Mod Development
looking good. I like -
i downloaded this today and i keep getting this in my log NullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0. I've removed this and reinstalled the dependencies and I don't get it anymore. It could definitely be something i done worng but iI have no clue what. It was definitely something I did. I didn't put the RSS folder in with everything else. But its all fix and running now. By the way its beautiful.
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How to find out whats giving you a NullReferenceException?
ebookah replied to ebookah's topic in KSP1 Mods Discussions
Thanks for helping this noob out. lol -
How to find out whats giving you a NullReferenceException?
ebookah replied to ebookah's topic in KSP1 Mods Discussions
I've looked there but it doesn't reference what the nre is to. this is what my log looks like just before it happens. BTW Thank for your help. LOG 21:06:33.120] [PlanetariumCamera]: Focus: Untitled Space Craft [LOG 21:06:33.132] Clouds: Volume Enabled=False [LOG 21:06:33.134] Clouds: Volume Enabled=False [LOG 21:06:33.137] Clouds: Volume Enabled=False [LOG 21:06:36.635] Untitled Space Craft Debris Unloaded [LOG 21:06:36.636] Packing Untitled Space Craft Debris for orbit [LOG 21:06:37.586] Untitled Space Craft Debris Unloaded [LOG 21:06:37.588] Packing Untitled Space Craft Debris for orbit [LOG 21:06:38.170] Camera Mode: AUTO [LOG 21:06:38.518] Clouds: Volume Enabled=True [LOG 21:06:38.521] Clouds: Volume Enabled=True [LOG 21:06:38.525] Clouds: Volume Enabled=True [LOG 21:06:38.950] Untitled Space Craft Debris Unloaded [LOG 21:06:38.951] Packing Untitled Space Craft Debris for orbit [LOG 21:06:38.952] Untitled Space Craft Debris Unloaded [LOG 21:06:38.953] Packing Untitled Space Craft Debris for orbit [EXC 21:06:38.973] NullReferenceException -
I downloaded this today and now I get in my debug window [Exception]:UnityException:Texture WarpPlugin/ResourceData/Kerbin_Uraniaum' is not readable the texture memory can not be accessed from scripts you can make readable from the texture imports settings. I cant seem to find the texture import settings. Can some one help? Never mind i found it.
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I've been getting this in my debug window [Exception]:UnityException:Texture WarpPlugin/ResourceData/Kerbin_Uraniaum' is not readable the texture memory can not be accessed from scripts you can make readable from the texture imports settings. I cant seem to find the texture import settings. Can some one help? Never mind i found it.
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Are you playing in career mode? If so you got to go into and edit the .cfg and change the tech req.
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[0.90] Kerbin Shuttle Orbiter System v4.13
ebookah replied to helldiver's topic in KSP1 Mod Releases
http://kerbalspaceprogram.com/surface-lights/ -
[0.90] Kerbin Shuttle Orbiter System v4.13
ebookah replied to helldiver's topic in KSP1 Mod Releases
http://i.imgur.com/VsqMlrV.png has anybody else ran into this problem? -
[0.22.X] BobCat ind. Historical spacecraft thread
ebookah replied to BobCat's topic in KSP1 Mod Releases
is there anyway to open the cargo bay doors on the buran shuttle in the vab in .23? -
[0.90] Kerbin Shuttle Orbiter System v4.13
ebookah replied to helldiver's topic in KSP1 Mod Releases
http://kerbalspaceprogram.com/dromoman/ -
[0.90] Kerbin Shuttle Orbiter System v4.13
ebookah replied to helldiver's topic in KSP1 Mod Releases
thank you for the help -
[0.90] Kerbin Shuttle Orbiter System v4.13
ebookah replied to helldiver's topic in KSP1 Mod Releases
is it possible to rescale the parts ? -
[0.90] Kerbin Shuttle Orbiter System v4.13
ebookah replied to helldiver's topic in KSP1 Mod Releases
can you rescale the parts to make the bigger ?