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Auriel

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Everything posted by Auriel

  1. Sigh. I knew it was going to be something stupid, aparently I can't even notice that the Firespitter has not been updated since .24. I found the updated one, thanks >.<
  2. I'm having a issue with B9 tank parts. Whenever I try to place any part that has a variant, the textures flicker/flashing all at the same time (for each variant) and the right-click menu doesn't shows up when I try to use it. At the same time the Info window (that blue part that shows up a list, I forgot the name) doesnot work either, either the right-click menu or the list window. I've tried to look everywhere and checked my mods for incompatibility problems but no avail. Firespitter is up to date, I tried unninstalling TweakScale and Tweakable Everything but the problem persisted. Sorry if this turns out to be something simple or was answered before.
  3. Hey I'm having a weird problem, whenever I try to place the front chassis of the PackRat into the 'structural' part of it, the chassis will display in that red-faded form and I can't attach anything into it. I'm using the correct waypoint to place it but nothing seems to work? Like this:
  4. Hey I'm having a weird problem, whenever I try to place the front chassis of the PackRat into the 'structural' part of it, the chassis will display in that red-faded form and I can't attach anything into it. I'm using the correct waypoint to place it but nothing seems to work?
  5. Are we ever going to see the glass monitors on the Mk2 and Mk3 cabins from the old Spaceplane Plus mod?
  6. Are we getting 64bits support at some point? This is one of my main mods that I just can't play with.
  7. Yeah, on my stock cockpits the screens will show the same as your screenshots. This really sucks :\
  8. Hey Mihara. Something is causing all my glass cockpits to look like blank grey squares, I have no idea of what's causing it. For example, this picture is from the ALCOR pod: http://i.imgur.com/vlgKuBQ.jpg It shows black but in-game it looks more of a light-grey Would a list of mods I'm using help? I have for example the Active Texture Management (Basic) and the Renaissance Pack along with several others. Really would like to fix this, I can't remember how to play the game without Rasterprop
  9. I don't know the reason, but the 3 0.65cm parachutes are not showing in VAB/SPH. On carrer mode they show up at the tech tree unlocked (the first, free tech thingy) but won't show up when building a spacecraft, as if they were not instaled.
  10. Hello! I've recently taken to myself the hobby of create rovers, either for exploration (Mars rovers style) or for surface operations (buggys, jeeps, etc). However I find it quite hard to keep those vehicles under control, especially in low-gravity biomes, due to the fact that you can't limit their speed other than try to keep the aceleration controled. Is there a mod, or a way to create one, that can limit the speed you vehicle can acelerate to? I'm thinking like several engines have a "max thrust" option, there could be a "max speed" option for wheels. Sorry for any grammar mistakes.
  11. Mihara do you think you could make a glass cockpit for Sam's Mk2 Cockpit Internals? http://forum.kerbalspaceprogram.com/threads/44012 His cockpit is already very good and I think it's just missing this.
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