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Uburian

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Everything posted by Uburian

  1. I adore the peaceful atmosphere, of KSP and i hope that the devs keep it for the full game. Still, i would gladly buy a militaristic steampunk spin-off game created with the KSP engine and construction mechanics. Also, i think that a more "dangerous" atmosphere could be aded in a more scientific way: Solar flares that can destroy your ship's vital systems, earthquakes at Eve, sand storms in Duna, asteroids fields that you need to evade... Anyway, even if we don't have any kind of "enemy" to destroy, i personally love to construct enormous vehicles loaded with lazord bombs to destroy debris fields.
  2. Well, the missiles tend to miss small targets on short-mid distances. A workaround could be made by implementing a different detonation system. Instead of being impact-detonate, it could use a proximity detector and a bigger explosion radius. How difficult could this be to implement? I have only edited some configuration parameters of some duplicated files, i don't know how to create or edit plugins. Anyway, thanks for this amazing mod
  3. Amazing mod! An excelent addition to this amazing game. At last, airplanes are easy to control The missiles are great, even if we barely have something to shot at. I have also created a long range, bigger version of them (something like a cruise missile) and i'm cleaning KSP's debris with my bombers. However the part i like most is the guidance and logistic systems. Keep up the good work
  4. I think I found another bug. When you change from a ship with a jumpdrive to another one not equipped with it, the jump interface does not disappear. Also, shortly after doing my first test jumps i used the tracking station to change to another ship and the game crashed making a fatal error. (I hope this is not caused by the mod) This mod is amazing. It is really useful to transfer big stations and buildings from kerbin to orbit or the Moon, especially because we don't have orbital assembly. Keep up the good work
  5. I was wondering the same thing. I have a small munnar base on the works, but i need to know how to add hatches and in-model ladders to the dae model. If someone could clarify this point, it would be really appreciated. ;D
  6. Of course i´m going to texture them ;D The dark star will have a similar paint job, but with lots of details.
  7. You mean the Glass Arrow FTL spaceship? It´s far from being completed. It needs a lot of polishing
  8. It´s not really an OP rocket, it can make a round trip to the moon, but is left with very little fuel. Obviously, it is my first creation, but i have tried to make it as balanced as posible. ;D Thanks a lot
  9. Hello ladies and gentlemen. I am Uburian, and i\'m going to introduce the Quasar enterprises. Quasar enterprises is a new and enthusiastic aerospace research company, wich has been created as a response to the budget reductions that have decimated most of the national space programs. It´s main goal is to create and distribute a large amount of space exploration related products, as well as lead the research of new and advanced ways of extra-planetarian exploration and colonization. ------------------------------------------------------------------------ Quasar enterprises offers, among other products, high-tech spaceships, cutting-edge orbital launch sistems, and space colonization infrastructures. For now, this company offers, for an unlimited time, the Dark Star rocket. This, single stage, advanced rocket has been created as a reutilizable orbital and inter-planetary transport vehicle. Powered by the new QXT-1600 plasma engine, this spaceship can perform space misions with a great efficience. This rocket includes, a command pod, a service and cargo module, an artificial intelligence guiding computer, an expandable plasma container structure, and a QXT engine-landing gear system. You can download the Dark Star rocket from this link: http://www./?k30a9aa1do2n18l Thanks for your time Doctor Uburian ---------------------------------------------------------------- I hope you like the rocket, it has been my first creation for KSP ;D A cordial greeting
  10. Thanks for the tutorial. It has been really useful I have had some funny scale problems, but I hope I will be able to fix them. The corporate war has began!
  11. Problem solved I have received my confirmation email too Thanks a lot Keep up the good work
  12. I have tried to pre-order, but i can´t Pay pal fails for some strange reason > Is there another way of making a pre-order?
  13. Thank you very much for the welcome I have already downloaded the 0.12 x1 version, and I\'ve done a couple of missions to the moon. So far none has been a success, but at least I achieved a lunar orbit
  14. Hola a todos , yo tambien soy de España. Fantastico juego que estais creando, Squad. Como ya dije en otro post, soy un gran fan de ciencia ficción (especialmente la dura y realista) y este simulador es sencillamente asombroso, un programa con el que desatar la creatividad Sin lugar a dudas esta fascinante propuesta espacial va a llegar muy lejos, por lo que colaboraré todo lo que me sea posible. Un cordial saludo
  15. Hello everyone! I\'m Uburian, an enthusiast of the spacecrafts and the hard science fiction. I found this game thanks to a friend a few days ago, and since then I have been enjoying to the fullest with KSP. Since i was a child, i have always wanted to have a good space program simulator, and no doubt that this game has far exceeded any other spaceship simulator I\'ve ever used. I am very excited about this game, and i will try to be a great contributor to the community. Let´s lift off! A friendly greeting Uburian (Sorry if my english sounds a bit strange, i\'m from the Basque country ;D)
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