lmarr28
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Bottle Rocketeer
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[0.90] Procedural Dynamics - Procedural Wing 0.9.3 Dec 24
lmarr28 replied to DYJ's topic in KSP1 Mod Releases
.09 loads fine, but the procedural wings aren't available (for me) in the editor. Ships that I've created with procedural wings will load too, but the wing parts are missing from them. -
Me too.
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Can anyone help me map a latching button/switch to the 'Map' function? I'm assuming this is available since it's called out in the comments of the ControlPacket struct (see below: byte Mode) in KSPIODemo6. However, I can't find a reference to "Mode" anywhere else - unless I'm just missing it... struct ControlPacket { byte id; byte MainControls; //SAS RCS Lights Gear Brakes Precision Abort Stage byte Mode; //0 = stage, 1 = docking, 2 = map unsigned int ControlGroup; //control groups 1-10 in 2 bytes byte AdditionalControlByte1; //other stuff byte AdditionalControlByte2; };
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Same issue here. Kind-of a pain having to edit the Config file whenever you remap the triggers!
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I made this to print out so that I could pencil-in my button layouts. Thought some of you may find it handy as well! Full size here.