Puddin, let go of the old/traditional way of thinking about game development and get with the times. KSP, Prison Architect and many other early access games follow a new format where you buy a game in active development, not knowing exactly when 1.0 will come out. The result is games like KSP with tremendous replay value after each new update, and as you've said we frankly have all got more than our money's worth of game already. As per your analogy; we've bought tires 3 years ago and we're driving happily with them for 3 years. The best thing is: instead of wearing down the tires get BETTER every few months! I really don't understand your need for 'accountability', what game-breaking bugs are you afraid of? Aren't the devs constantly making improvements? Isn't KSP already a great game? What of companies like EA who take zero responsibility at "1.0"? What would the 1.0 add to your experience?