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StuntMax

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  1. Wherever you "control from" doesn't change a bit.. RCS always rotate you around the COM of the ship, and also they always translate you a bit unless the torque from the RCS is perfectly centered on the COM. SAS can dampen this effect (and try to make you rotate around the component you are "controlling from"??? Not sure about this), but it does no miracles if your RCS thrusters are badly placed. Surely it can't make you rotate around a target....
  2. The stranded craft may not have thrusters, but it may have reaction wheels. Navball in "target" mode, approach the stranded craft, kill relative velocity, then switch to it, roll around so that the docking port faces your rescue ship, engage SAS if available, switch back to your spaceship, give a gentle push forward et voila le docking. If the target is as dead as a brick and can't even rotate, it's trickier, you have to fly your rescue ship in front of the docking port, stop, turn towards it and push forward. A plugin showing the target docking port orientation (such as navball docking port alignment indicator) may come really handy.
  3. Scaricata ieri, più veloce di quanto pensassi. Mi piace molto. E' difficile, anche dopo aver giocato con BTSM. Bisogna reimparare a camminare. Per ora il massimo che ho fatto è qualche voletto suborbitale (ah, questo viziaccio schifoso di voler lavorare per forza!) e ho fatto secchi un paio di volontari, con quella cosa che il rientro atmosferico non è più gratis
  4. I don't think it's necessarily a bug. If you leave mun's SOI with a fairly elliptical orbit and at the ejection you are moving towards the apoapsis, when you cross a second time the orbit of the Mun you may intercept its SOI again (mun has been in a lower orbit, thus it took her less time to reach the second encounter). After leaving mun's soi for the second time, you are still slower than her , and also slower than Kerbin (probably you took a pair of reverse gravity assists), enough to be dumped out of Kerbin's SOI.
  5. Did they upgrade to 1.0 in Baikonur?
  6. "Far Centaurus", A.E. Van Vogt, Astounding Science Fiction, 1948
  7. ....Life on Europa? Any chanche there is oil underground? If so, then I may have a pretty vivid idea.
  8. In WWII, crew in B26s and B29s flew at some 10-11000 m with no pressure suits (only oxygen mask... and a cozy warm sweater, of course), while retaining strenght and awareness reasonable enough to operate a war plane (including defending it with machine guns, that were hand operated), so i'd say that for a fit person, 12.000 m without a pressure suit may not be impossible. Still, an oxygen mask would be mandatory.
  9. This is true, problem is how high to set the bar of the "acceptable risk/benefit ratiio". Obviously, vaccines for smallpox, poliomyelitis, tetanus, hard cough, epathitis and dyphteria offer strong immunity for life threatening diseases (some of which have no other known treatment and lead to unavoidable and painful death), and have really remote risks, that anybody having a sound mind should not even remotely consider not to vaccinate his son... Chicken pox IS a risky disease. Maybe not as deadly as epathitis, but it can cause encephalitis in about 0.1% of cases, which can evolve in death (~15% chance) or permanent brain damage (~50%). Keep in mind that chicken pox is higly infective, before widespread vaccination it was considered "normal" for a child to contract chicken pox at some point, so we are talking about some thousands of kids risking death each year in the USA. It is well documented that Wakefield's alliegations of MMR shots causing autism were based on a fraudulent study; side effects other than "mild" are rare (<1 on 10.000), and severe side effects extremily rare (single case studies over millions of doses), so i'd say that if I had a child, i'd have him vaccinated againist chicken pox. "Influenza" (here is called "Seasonal influenza", to distinguish it from the major influenza pandemies such as Asian or Spagnola) is benign, not life-threatening for a fit adult, vaccine effectiveness is moderate, it has pretty common... influenza-like side effects, and offer no long term immunity... and that's why flu vaccine needs TV advertising and is not paid by public health services (if not for people with weak immune system: elderly, sick or immunodepressed people). Besides, I think that a vaccine that every single year gets reengineered (in ONE YEAR?) to cope with "the new upcoming viral stem"... well, is at least a bit "suspect". The problem is that LOTS of people, who thinks that we now have a life expecancy of 80+ years (50 years ago 60 yrs people were considered senile) because of "good karma" and NOT because of developments in medicine, is now starting to question the WHOLE vaccine research (usually with, pardon my french, bullshamble arguments) and are refraining to vaccinate their children for ANYTHING, exposing western society to new potential epidemies of diseased that our grandparents knew (and feared), but we consider extinct. Antibiotics are a completely different cake. Nonchalant use of antibiotics is simply criminal, as it can speed up bacteria evolution in antibiotic-resistant stems, thus rendering medications useless right when they are needed. One should use antibiotics only on strict medical prescription, period.
  10. It's NOT. Vaccines (as any other drug) aren't 100% effective, and some individuals can not be vaccinated for various reasons. People who can't be vaccinated or unlucky individuals for whom the vaccine is ineffective benefit of what is called "herd immunity": the disease fails to spread in an environment in which vast majority of potential hosts are immunized. The mother is absolutely right. Anybody else should ALWAYS remember that until the development of vaccines, hospital wards looked like THIS: (Late 1950s. Each tank sustained a kid affected by Poliomyelitis, who could NEVER leave the tank, not ever for 5 minutes. The disease is nearly eradicated in western world thanks to the vaccine. At 2014, there still is no known cure for developed polio.)
  11. Cool... and conveniently, i'm on night shift tonight and weather forecast is clear but my favorite sky chart reports a puny +11.0 magnitude, where d'you get the +2.0?
  12. The "ticks" are not enough... ex. if you have to test a booster at a given speed and a given altitude over Kerbin, you get the "tick" as soon as that specific requirement is met; when all the requirements are met, the test can be run. Some contracts require you to activate the part via staging: having the part already running when you meet the conditions doesn't count (and you can't right-click and select "Activate engine"). Other contracts require that you right click on the part and select the "run test" option; in this case, you can use that part however you like (you can also never use it at all), it can also be depleted of fuel.
  13. THIS. Great, thanks. (Eyeballing with the balls just can't cut it)
  14. Hi all, I'm going to send up some pretty complex structures for a mun base. My problem is that the structure, with all the landing engines and other ancillary junk, isn't even remotely symmetrical, so I need to place some ballast to balance the launch vehichle. Is there a way to know how misaligned are the COM and the COT? A mod or something like this, the stock "balls" are way too approximative, i ended up with a vehichle that spins during the LKO ejection burn....
  15. Luna 6 missed the moon. Probably even other Luna probes had a similar "airbag landing system" (Except for Luna 1 and 2, that were designed to lithobrake, and luna 3, that was not supposed to land - and it didn't). Luna 9 (1966) was the first probe that successfully used an airbag to land on the moon. Earlier crewed (either with men or dogs) spacecrafts such as Korabl-Sputnik and Vostok used to eject the crew upon landing*, while probes usually landed hard, slowed only by a parachute. * I still use this system to save kerbals from a hard-reentring vehichle.
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