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pleblius

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Everything posted by pleblius

  1. For the people with the Remote Tech problem, I'm pretty sure the issue is that you're over-zealously copying tweak files into places you're not supposed to. I noticed on PingoPete (I think that was his name, I'm not going to go dig through the pages again to find it) that his RT2 folder was jacked up. To be fair, it is easy to misunderstand the installation instructions. Maybe I'll do a step-by-step-with-pictures-and-video installation guide to help people out with installing Realism Overhaul. The devs are pretty busy, I imagine, and could probably use the help. (Although that all depends on if I can get the time to do it. Turns out that working minimum wage sucks.)
  2. So I've got a couple of problems that I've been trying to solve and I'm not sure where the issue is. The first is that I've got several tech nodes that are completely empty. Here are the ones that I've unlocked so far that have no parts in them: Advanced SRBs, Bio Sample Recovery, Venera 2, Mars 2, Remote Sample Analysis, and Unmanned Sample Recovery. That's only as far as I've unlocked since I started over after the updates yesterday. Another problem is that the stretchy tanks that are included in the starting node aren't appearing in the VAB; specifically the ones that have numbers in the titles, e.g. KI-500 Stretchable Fuel Tank, KI-625 Stretchable Fuel Tank, etc. All the other tanks, i.e. the ones that do not have numbers in their names, appear in the VAB just fine. Anybody have any suggestions?
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