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Freshmeat

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Everything posted by Freshmeat

  1. Guilty as well! I'd like to add my own: After crashing a Mun lander (see "Altitude", above), I sent out a remote controlled rescue capsule. I got it into transfer orbit and warp. When it gets to the Mun, there is no power left, which rather surprised me as I used the exact same rocket mark the succesfully had carried the original lander. Took a while to realise that remotes use electric charge constantly....
  2. You spend five times the amount you spend on the game on components for a control panel, and finally learn to use an Arduino board.
  3. Thanks for the fast answer. I referred to the controls defined in your MainControls byte. The original plan was to control these by keystrokes on a keyboard. However, while writing I realize that if I use a pin for a LED, I could just as well use it for a switch and activate a LED with the switch as well.
  4. I am starting to dabble a bit myself, as I was able to scrounge up a few parts. My plan is to use an Arduino mainly for controlling LEDs and a thruster. An old keyboard chip will control buttons, which I have experience with already. Looking through the vessel parameters, it seems to me that you are unable to read the current status of the main controls, only set them. Is that so?
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