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MarkN

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  1. After some messing aroud because I hadn't seen that there is a new PP version as well, I have tested the further update, and while the part seem to work perfectly, there is still one error in player.log liquidEngineMini(Clone) added to ship - part count: 3 (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) stage count is: 0 (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Event Type Ignored: Expose Event Type Ignored: Expose PartMessageListener method ProceduralParts.DecouplerTweaker.ChangeAttachNodeSize does not support the delegate type KSPAPIExtensions.PartMessage.PartAttachNodeSizeChanged as declared in the attribute (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) proceduralStackDecoupler(Clone) added to ship - part count: 4 (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) stage count is: 1 (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) This error only occurs with the decoupler, and not the tanks or the nose cone.
  2. I am having a problem with the update posted above. Starting with a clean install of KSP, I added RealFuels 5.3 and Procedural Parts v9.10. Loading just those two mods resulted in the game working as expected. However, if I then add the update, then almost all part fail to load. the only three parts that successfully load are the SRB-Kd25K, the advanced grabbing unit, and the Launch escape system. The section of Player.log with errors is: Resource RESOURCE_DEFINITION added to database (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) GameDatabase: Assets loaded in 27.309s (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PartLoader: Compiling Part 'NASAmission/Parts/GrapplingDevice/part/GrapplingDevice' (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) EffectList: Created 11 effect types (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PartLoader: Compiling Part 'NASAmission/Parts/LaunchEscapeSystem/part/LaunchEscapeSystem' (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PartLoader: Compiling Part 'NASAmission/Parts/MassiveSRB/part/MassiveBooster' (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PartLoader: Compiling Part 'NASAmission/Parts/PotatoRoid/part/PotatoRoid' (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PartLoader: Compiling Part 'NASAmission/Parts/Size2LFB/part/Size2LFB' (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) ArgumentException: Message is not a delegate type at KSPAPIExtensions.PartMessage.PartMessageListener..ctor (System.Type delegateType, PartRelationship relations, GameSceneFilter scenes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0 at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0 at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, Boolean inherit) [0x00000] in <filename unknown>:0 at System.Reflection.MonoMethod.GetCustomAttributes (Boolean inherit) [0x00000] in <filename unknown>:0 at KSPAPIExtensions.PartMessage.ServiceImpl.Register[ModuleFuelTanks] (RealFuels.ModuleFuelTanks obj) [0x00000] in <filename unknown>:0 at KSPAPIExtensions.PartMessage.PartMessageService.Register[ModuleFuelTanks] (RealFuels.ModuleFuelTanks obj) [0x00000] in <filename unknown>:0 at RealFuels.ModuleFuelTanks.OnAwake () [0x00000] in <filename unknown>:0 at PartModule.Awake () [0x00000] in <filename unknown>:0 UnityEngine.GameObject:Internal_AddComponentWithType(Type) UnityEngine.GameObject:AddComponent(Type) Part:AddModule(String) Part:AddModule(ConfigNode) PartLoader:ParsePart(UrlConfig, ConfigNode) :MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) :MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) PartLoader:StartLoad() :MoveNext() (Filename: Line: 4294967295) NullReferenceException: Object reference not set to an instance of an object at RealFuels.ModuleFuelTanks.RaiseResourceListChanged () [0x00000] in <filename unknown>:0 at RealFuels.ModuleFuelTanks.UpdateTankType () [0x00000] in <filename unknown>:0 at RealFuels.ModuleFuelTanks.GetInfo () [0x00000] in <filename unknown>:0 at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in <filename unknown>:0 at PartLoader+.MoveNext () [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) :MoveNext() UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) PartLoader:StartLoad() :MoveNext() (Filename: Line: 4294967295) *MFS* Loading global settings (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) NullReferenceException: Object reference not set to an instance of an object at RealFuels.ModuleFuelTanks.CalculateMass () [0x00000] in <filename unknown>:0 at RealFuels.ModuleFuelTanks.OnStart (StartState state) [0x00000] in <filename unknown>:0 at Part.ModulesOnStart () [0x00000] in <filename unknown>:0 at Part+.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: 4294967295) PartLoader: Compiling Internal Space 'Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands' (Filename: /BuildAgent/work/d3d49558e4d408f4/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PartLoader: Compiling Internal Space 'Squad/Props/AtmosphereDepth/prop/AtmosphereDepth' This is with the 64-bit Linux version
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