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Nartainpower
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is there a way to change the speed at which certain parachutes auto-fail? i'm using Realchutes and it seems kinda weird to have to wait till i'm below 350 m/s to deploy the drogues which by that time seems pointless? is there any config i can change to allow for example, drogues to deploy safely at high speeds but not main chutes? thanks
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If it's any consolation I have managed to drop small parachuted probes and fly around in a circle till it lands, but it's very annoying and I wish I could drop them off and fly back to base, my only successful mission as just north of the base, i'm afraid if the next one is out at sea I won't have enough fuel. This is with the 5km unload range btw, the 2.5 was so small I couldn't make the turns... I hope somebody will figure something out
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i'm trying to find mods to increase unload distance, now with 0.9 out and trying a bit of hard mode, i'm trying to do as many of the missions as possible to get some funds, and i've gotten to a point where all the "collect surface temperature/atmospheric data" missions are on mountains, and i cant risk a kerbal landing there. so i came up with the brilliant solution of carpet-dropping small probes on parachutes from my planes... but they despawn 2.5km away before they could land. i googled around and found 2 mods that did this, one was... TTneverunload i think, but that one never got updated to curse, and the other is lazor systems, which has the option to increase "view" distance to 999km, i was hoping this would work, and it sorta did... but it increased the unload distance to 5km only... which is better, maybe now i can do loops around the probe until it lands, but still not ideal. anyone know how to do this? maybe a config file somewhere dictates this?