Thanks for clearing that up! I wasn't entirely sure on the distinction between the two. In any case, a helisphoere or some sort of final boarder with collectable science would be pretty cool. Maybe have some kind of instance with nearby detectable asteroids around the area that you could either scan or ignore or intercept or whatever? Something kinda similar to the asteroids that are generated around Kerbin? I think the Kerbol system could use an asteroid-belt or two. Something analogous to the Kupier Belt and/or the Oort Cloud. I dunno, but the more features the better imo. Stuff that far our could be explored by a kind of "fire and forget for a while" probe that you could launch, get it on the desired path, and then you simply forget about it while you're doing other missions around the solar system. The devs could do that if they would implement a "smart timer" or alarm/alert system of some kind to tell you when moments of interest occur, and you may want to check back on your probe. That same system could also be useful for preventing time warp from going past your maneuver node while you're controlling the vehicle, or alerting you if any other craft you've launched and forgot is about to encounter its maneuver node. It could be really useful once there are missions with time requirements and such. Plus it could give your craft some secondary targets after completing a mission or maybe after you mess a mission up. It'll happen more once they implement parts breaking.