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@lawnmowerlatte
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Sorry, I've been away from the board for a while and haven't done much work on this lately. Since this project mainly depends on Telemachus, as long as that is updated it should be okay. A toggle switch is a type of DigitalIn button, but the format would be either "true", "false', "zero" or "one" — that way it only triggers on on or off and sends a 'True', 'False', '0' or '1'. If you need to add something new, it's in `libraries/pin.py` under `_Pin.__str__()`
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[1.0.2][May20] WasdEditorCamera: FPS editor controls
lawnmowerlatte replied to FW Industries's topic in KSP1 Mod Releases
Is CKAN no longer working? I haven't tried it in a while, but I posted the original version. If there's something wrong, let me know and I can update it. -
Looks nice, but really expensive for what it is.
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Hah, I knew I recognized that! Looking really good, can't wait to see more.
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Hacking about with Telemachus
lawnmowerlatte replied to technicalfool's topic in KSP1 Mod Development
Thanks! I really appreciate it. If anything ever comes of it, I'll let you know! -
Wow, looking very nice!
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Woah, can't wait to see more. You have plans for this posted somewhere?
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[1.0.2][May20] WasdEditorCamera: FPS editor controls
lawnmowerlatte replied to FW Industries's topic in KSP1 Mod Releases
Thanks, I'm working on it now. Just to clarify, is 'May20' the official version number? Here's the metadata, if you have any corrections I'm more than happy to correct it. -
[1.0.2][May20] WasdEditorCamera: FPS editor controls
lawnmowerlatte replied to FW Industries's topic in KSP1 Mod Releases
Do you have any plans on adding this to CKAN? -
Ok, two ideas: 1) Use an old cookie sheet. 2) Current cookie sheets a mess? Buy a new cookie sheet for the lady of the house and use the current one!
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Thanks! I don't know if I'd call it brave, so much as stubborn. At the time I started working, there were no cross-platform options available other than Telemachus. I knew I wanted to support Linux and Mac primarily, so I just ran with it. Despite major overhauls of how my code worked, I never switched for another mod. In retrospect, I'm glad I went this way; it is more flexible since it can be run on a remote machine. I'm going to set mine up on a Raspberry Pi so I can play on my TV wirelessly. I do have a plan for an enclosure, but at this stage it's just a 3D model. Eventually I'll get around to mounting it all, but it hasn't been a priority. However, my shoebox is showing signs of strain, so I think I'll be working on this sooner rather than later.
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Why not use ply or MDF as a placeholder. That way you can experiment with placement and such before committing to the aluminum.
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Looks great, can't wait to see more.
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