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BitScout

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Everything posted by BitScout

  1. Phew, I had copied the contents of CLS' Plugin directory into KSP's Plugin directory. After deleting those it's working! By the way, I have a tiny bug report (not important but easy to fix): In the phrase "Part's aren't connected" the first apostrophe should be removed, as it's plural, not posession. The correct text would be "Parts aren't connected" Thank you, thank you, thank you for this mod! It makes KSP a lot more realistic in a way that's not a huge challenge, but just... more realistic! Thank you!
  2. Thanks for that hint, I can see (connected living space) clearly now! Working: - Color coding of connected ship elements - Hatches open and close and separate connected living spaces - Transfer between clearly unconnected pods is no longer possible Now my only problem left: Two 3-seat-pods, attached through their smaller ends with clamp-o-trons, give me the controls to transfer Kerbals, but clicking the transfer button does nothing except for seemingly random log messages. Seriously, I'm a software developer, but these logs are just... random. Like a docking port not being attached ("removing it"), and never the same logs for the same button. I guess something is still messed up here, probably just in my installation. I'll try fiddling with what plugin folder goes where...
  3. I just found an error message in the game's debug log (Alt-F12) that didn't occur without the Crew Transfer mod: How do I figure out why it can't find this module?
  4. It might be a stupid / beginner's question, but it seems like I'm not able to get this mod running. I installed ModuleManager.2.1.5.dll -> works, it gives me a message during startup about 0 patches and 0 hidden items. Now I added Crew Transfer, which works (I can transfer crew between connected and non-connected capsules. Seems fine. Then I added Connected Living Space, and nothing changed. Also, I don't see where to get that UI part of CLS where the different ship parts are coloured depending on if they're passable. After removing Crew Transfer (20 patches and 0 hidden items), still no CLS functionality. I'm running the Steam version of KSP, just in case this has any influence. My GameData directory contains (next to the ModuleManager.2.1.5.dll and the CrewXfer directory) the ConnectedLivingSpace directory, in which the "assets" and "Plugins" directory of CLS are found.
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