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OsborneBCKK

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Everything posted by OsborneBCKK

  1. I'd guess that's what it is. I will try again being careful not to attach to one that is armed, but rather place and extend the arm to connect.
  2. That corrected the error at startup regarding the version issue it saw with KAS. Thank you. But did not correct the issue I get with doing final assembly. It seems to be something with the animation that occurs. Is there a way I can shut off the animation?
  3. Come on guys. I'm new to the forums, not invisible. Has nobody seen this issue before, or any idea of what might be causing the issue?
  4. OK. So I've scoured the forums some, but don't think I've seen anything that solves my issue. Here is what I have. KSP 24.2 - just downloaded a fresh copy yesterday. Removed ALL traces of old KSP and mods. KAS v0.4.7 - appears to be for 23, but seems to work ok. Ship Manifest - .24.0.3 Tac LS - 0.9 Karbonite ScanSAT v7 MKS 0.19.3 MechJeb2 I tried to assemble a base on Kerbin just so I could get the hang of how things are supposed to work. I can begin assembling the modules, but soon as I get the required pieces together, there seems to be an animation that tries to happen. It freezes up at some point, but still allows me to go to Map, or Esc to Space Center. Go to Space Center and go to 'Fly' my newly constructed base and it appears to be several meters BELOW the ground level of Kerbin. Sometimes it blows up, sometimes it doesn't. Any ideas as to what is going on? This mod looks to take the game to an new level and would really, REALLY love to see it working... Brian
  5. I'm having trouble with the Kethane sensors. Neither are working to right click on them. I only have KW Rocketry and MechJeb installed. All the parts are there, they attach ok, just can't activate the sensors at all. Any ideas?
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