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Everything posted by MightyDarkStar
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DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
It's okay, I had no impression that you were trying to hijack anything let alone this silly wee project! -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
Thanks, but I'd still REALLY love a copy of yours just to play about and get some ideas for this project. It would be great if you could send me a copy through inbox messages, but it would be great as well if you could give me some tips. Your project may look low res but on the other hand it looks fantastic. I'll need to know how to make the rotating props and retractable wheels... in blender! - - - Updated - - - Yeah but that has so much potential! - - - Updated - - - He is a much more skilled modeller than I anyway! -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
I've seen your mod before and I give you upmost well dones. I'd really love a sneak peek for myself... that 1000 poly project still looks cool even now. Can you send me a copy through PM?(Please:)Just to play about with cause it looks super-cool!) The difference is I think is that mine will be a part set and yours is like full models. Am I correct? - - - Updated - - - What program did you use? -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
At this moment there are no textures, IVAs or even kerbal seats. But I'm having trouble with the part.cfg setup -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
Imported the Me-163 into unity and it is undergoing testing as a static pod, needs textures though! -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
....Modelling is taking a while - I'm VERY new to blender, but the Me 163 is going along smoothly. -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
Its okay, I'll try to use real data sheets so don't worry. -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
It is what I'll ask to use for the propellers on the WWII and WWI prop fighters! What I mean is that I'll use the dll for the propeller code. -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
I will, thanks! -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
First mesh is finished. So as you can see, the Messerschmitt Me 163 is the first aircraft in the pack! -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
Thanks for the advice, the gear sections will be radially attachable. As will the tailplanes. -
DEAD THREAD - Historic Aircraft Pack No More
MightyDarkStar replied to MightyDarkStar's topic in KSP1 Mod Development
Cheers! I will need to get used to blender but this WILL be out at some point. I won't rest 'till it is!! -
Dead Thread. Forget About It. May re-start work at some point....
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If you manage to get this done I would love to see a spitfire and a one-oh-nine as well!
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[1.0.4] SciFi Shipyards [Discontinued]
MightyDarkStar replied to StarVision's topic in KSP1 Mod Releases
AWESOME! I had these when they were on spaceport and I really liked them. Can you re-upload them please? -
[Showcase] Replica Craft thread!
MightyDarkStar replied to Mr. Pseudonym's topic in KSP1 The Spacecraft Exchange
Now that looks cool -
Supermarine Attacker (1946 is close enough) Made with Firespitter (wheels) Procedural Parts (fulesage) Procedural Wings (speaks for itself) and Skillful (the four .50 cals)