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Idrryl
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Rocketry Enthusiast
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Is it possible to build it That big?...
Idrryl replied to GarrisonChisholm's topic in KSP1 Discussion
Distant Object is the mod you're looking for. I know I was able to see my satellites in Kerbin orbit from the KSC just fine, at night of course. -
These are stock. FAR takes less than this, actually. To orbit Kerbin in FAR you'll need about 3000-3300m/s
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I think the CERN institute should have it's own TV channel so it would be separated from all the junk we have in news these days. Only the big discoveries would be covered by regular TV stations, so it's a win-win situation for everybody.
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I'd make a huge enough body for it to have it's own gravitational field, so I could have a station orbiting my artificial-moon station which is orbiting a moon which is orbiting a planet which is orbiting a star
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Anyone used the "Ant engine" before?
Idrryl replied to RogueWraith909's topic in KSP1 Gameplay Questions and Tutorials
What about ion? -
I really like those contracts. It forces you to learn how to rendezvous which is crucial for bigger missions (interplanetary let's say). One time a I rescued a female pilot named Natalee Kerman, which is funny because that's the name of the main sidekick character in my book. So she's right up there with Val and Jeb. Val got to the Mun first, Jeb to Minmus and Nat to Duna
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Why not something like Kepler? To put it in the same orbit like Kerbin, only slightly slower/higher.
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Next stop: solar station
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I run it both on EVA and IVA on default settings, it's a good G-force gauge. And besides, it looks cool
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There's the problem. It says it doesn't exist in the game anymore, too bad though...
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Caught an Asteroid. What do I do with it?
Idrryl replied to A_name's topic in KSP1 Gameplay Questions and Tutorials
You could build a base on it. And if you're unsure what to build, ask the community to design modules and implement them in your game -
Everything I've been told about atmospheric pressure in KSP is wrong.
Idrryl replied to acalculus's topic in KSP1 Discussion
I usually consider the atmospheric drag to be noticeable until 35km, after that it's like you're in space already. But reading these statements on ascending angles, I should probably limit the thrust on my rocket to prevent them from going 800m/s at 30km -
What new parts could the game realistically use?
Idrryl replied to Frostiken's topic in KSP1 Discussion
The ALCOR capsule with RPM is what I'd like to see. But apart from that, KAS and KIS would be nice. -
Excess drag in Duna's upper atmosphere
Idrryl replied to ftunk70's topic in KSP1 Gameplay Questions and Tutorials
I have aerobraked on Duna in 1.0.2 with a periaps at about 20km and now that I think about it, the drag was a bit more than I expected. But nothing so extreme as Kerbin's 30km atmosphere. I guess it depends on the look of your spacecraft, if it's wider then of course the drag is higher. -
Miners, miners, miners everywhere - Post your pics here
Idrryl replied to FlipNascar's topic in KSP1 The Spacecraft Exchange
Oooh, that's majestic. I myself hadn't unlocked the mining equipment yet in career, and I don't play sandbox much, so... sorry, nothing for you.