Jump to content

Teeton

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Teeton

  1. want to report a small bug i found. in ksp 1.0.2 if you put a command capsule and attach a battery to it. then open up the APM info panel then toss the command capsule and battery in the trash you get a never ending exception till you leave the VAB. thanks for the great mod and keep up the work.
  2. External science monitoring/activating mods now require explicit support from me to function properly - Only mods the have a 'deploy experiment' type of button affected i think this was a mistake myself. not even science alert works right with this mod since then. if i have say 2 goo containers then science alert will only open the first one and ignore that i have 2. mod worked great before you changed to this new science monitoring system. BTW. love the mod. makes making nice looking ships much easier. thanks for your hard work.
  3. sadly it seems to crash .24 64bit on my system. anyone else having this problem?
  4. if i use a radial chute on top of my ship its fine. but as soon as i put something on top of it the ship will hang when i go to launch it. the last line in my output_log says. [RealChute]: Reloading size nodes for RC.stack (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) only happens if i stack something on top of it though.
×
×
  • Create New...