JohntotheBrogan
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Bottle Rocketeer
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KSP Mission Patches - FREE PSD DOWNLOAD
JohntotheBrogan replied to jpvalery's topic in KSP Fan Works
What program did you use to make those? -
Where are the meteor showers, comets and asteroid belts??
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KSP ( According to plans on wiki http://wiki.kerbalspaceprogram.com/wiki/Planned_features#cite_note-21 In Game & Engine category ) will one day have Multi-Player and it would not be pretty with 4 rockets taking off from the KSC launch pad at the same time ( by not be pretty means Lots Of Explosions ) the should be at least 2 other space center to chose from, and when not in use or Multi-Player space centers could be used by competing AIs...
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It looks like a really good movie I want to see it
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Squad needs to get it together.
JohntotheBrogan replied to Cycoboy's topic in KSP1 Suggestions & Development Discussion
Have you even taken a peek at the complexity of this game and its programming? and also squad is not a very big company so quit your bichoring - - - Updated - - - And along with that you try getting a few people and making a game like that yourself I bet it would take well over a year for you to make a texture... -
[Brilliant Idea] - Space Tourists
JohntotheBrogan replied to Starwhip's topic in KSP1 Suggestions & Development Discussion
You sir are thinking on the right track! You know how Sierra Nevada and Virgin Galactic are sending people into space for big money. What if we could do that in KSP with kerbals we could make SSTOs or rockets sending them into space to a certain Altitude for a certain amount of time, or to a Space Station for a time, or maby even the Mun or Minmus. The could be a Tourist Department in the Space Center, because if you look close enough flying over the Space Center you can see roads that lead to no where. It could be an optional thing that you could turn off at the Space Center. Just Expressing my Ideas ~ John Brogan -
[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
JohntotheBrogan replied to rbray89's topic in KSP1 Mod Releases
I think that someone should make a sandstorm for the kerban desert,Ice storms for the poles, and lighting -
Does Anyone Know How To Install Mods On The 64 Bit Launcher?
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The Answer Is No, All Celestial Bodies ( Besides Asteroids ) Can Not Be Moved In Vanilla KSP, However There Is A Mod Called Hyper Edit Link There --> http://www.kerbaltekaerospace.com/?page=hyperedit Witch Allows You To Edit Orbit Of Planets And Other Objects, But Be Very Careful Because When You Edit The Planets Obits It Effects All Saves ( I Learned That The Hard Way ) But I Would Be Cool To See Something Like That In Vanilla KSP, The Ability To Redirect/ Destroy Planets, But I Doubt That Will Ever Be Implemented Into Vanilla, So If You Wana To Do That Here Is What I Would Recomend. Download Another KSP Game And Get Hyper Edit. Have Fun ~ John To The Brogan
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According To The Wiki Kerbal Space Program ( A.K.A. The Best Game Ever ) Has A Plan To Add Multiplier, A Few Things That I Think Would Improve The Game For When Multiplier Is Released, Is A Mod Api That Allows You To Download Mods In The Game, And Installs Them Automatically When You Connect To A Server With Said Mods. Multiple Space Centers, I Mean Your Not Going To Have NASA, The Soviet Union, Space X, And Virgin Galactic All Using One Space Center, Being Able To Chose An Available Space Center When You Join. Customize-able Space Suits, Not In A Large Scale Just The Two Basic Colors To Tell Whose Kerbals Are Whose, Example The Default Colors Are red And White. Being Able To Lock Ships, So Only You And People Who You Allow Will Be-able To Assess Your Ships. Being Able To Have Multiple Logos, Example Being Able To Have The NASA Logo On One Pod And The Kerbal Space Program Flag On Another Pod On The Same Ship. Cheers ~ John To The Brogan