Alright, detailed info on the inert-chutes bug: The problem occurs on both 0.24.1 and 0.24.2. I was hoping the hotfix in 0.24.2 would fix it, but it didn't. What I did to produce the problem was load up the VAB, and put the radial RealChute parts on a simple ship with 3-way symmetry. Problems observed: (1) there are no parachutes in the staging display. (2) the action group manager shows no actions for the parachutes. (3) the RealChute config window is missing, also in the action group manager. (4) when launching (only tried in 0.24.1), I'm unable to activate the chutes either by right-clicking or by staging. I didn't see anything interesting in the log, but here it is, just in case: justpaste.it/gdmb It sounds like this occurs even with just RealChute, but for completeness, here's the list of mods I have installed (most of them using 0.24 builds, not 0.24.1): KIDS and NEAR (ferram's) Kethane InfernalRobotics Final Frontier Part Catalog RealChute RemoteTech2 Science Revisited SCANsat ScienceAlert (0.24.1 build) TAC Life Support Modular Kolonization System additional plug-ins that the mods above include (TweakScale, ModuleManager, ModStatistics, etc.)