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jaddbo

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Everything posted by jaddbo

  1. i do not do full-blown mods, but i do do a little bit of part editing. if you use windows, to do part editing, you will need notepad++ also, . on thatsory for the old video, i am a litle time crunched to find a better one welcome!
  2. what he said. literally, i was going to say almost the same thing.
  3. i always just download the .25, not the installer.
  4. no problem, i had questions when i joined,to welcome to the forums!
  5. jaddbo

    Greetings.

    i completely ignored the sph for a few months before i got around to it.
  6. Scott manly has a . he has a bunch of other ksp videos, i watch them all.hope this was helpful! youtube has a bunch of other ksp videos to
  7. NO IDEA! i bought the game from the store, sory anyway, welcome to the forum! (spambot mesage)
  8. i have landed on every body except tylo and dres. did you play the demo, super secret?
  9. i was once wading in a large drainage ditch, and i fell in (up past my head in water!). once my friend was walking across a rickety homemade bridge that me and my friends had been building, and it broke in half. those are (some) of the mud experiences that i have had.
  10. if you have no idea what i am talking about, please do not respond i do not know how many people will respond, but (for RC planes), I am going to get a better transmitter, I currently have the dx5. i am debating between getting the 6 or 6I. if you have (or had) either of these, i would like to know which one is better (du, the 6). the 6 is on sale for $200, but the 6i is $140. the thing is, since the 6 has more planes, but the 6i is cheaper, and that money could go to a plane. thoughts? ps. i am going to be away from my keyboard this week, but i will be at it today (Sunday) and on the weekend (next sat. and sun.)
  11. i got the full during 0.23,to. welcome to the forum. i fell like a spambot myself evreytime i post in welcome aboard. not to discourage anyone from making there first post.
  12. i played the demo for a few months to, i got the full in February. a mun rocket is very hard, especially in the demo. my biggest problem with the full was remembering to put on rtg's or solar panels. i made one good mun rocket in the demo, it is still unbeaten in fuel terms (for the target), reliability, and ease of use.
  13. what he said. really, every time i say hi, welcome to the forum, I fell like a robot.
  14. jaddbo

    Hello

    if you enjoy building replicas, you might want to put some of them in the spacecraft exchange, or become a builder for different "companies" in rocket builders. welcome to the forum!
  15. you need to ad spaceplane plus because they are adding it into the game
  16. I have been real busy lately, so I did not have time to read much on the forums. I was planing to put this out this out last week, so as is, I am behind.
  17. I also suggested something like this before. but not the same thing. I think it is a great idea
  18. I think that the value should increase (just a little bit) the more of them that you recover and that you should get a ton of reputation for them, because other agencies would say "they recovered a big asteroid, they must be a good company, I will recommend them." and that the value should increase because you would have more people wanting those resources, so you could charge a higher price. and I also like the idea of getting science for the first few (I think 10 would be good) and it should degrade as you get those 10 instead of dropping off. if I am not asking to much, it would be nice to chose between science and funds. and also, if the science and funds did not automatically appear, but came at a pretty fast, but steady rate because you would not get all your science and funds instantly, but rather would have to analyze it and sell it.
  19. the nasa claw is "a bit" buggy. if you dock to it without controlling the vessel, you will fall through the planet. an example of this is if you have a rover base that uses the claw, and you drive a rover onto the claw, it breaks the game. the only way to get around this is to drive the rover toward the base, make sure that you will hit it, then immediately switch to the base. sorry if this is confusing. moving on, the contracts spawn too quickly. if you do not want a contract, it will spawn over and over again (at least with me) and the only way to prevent this is to accept it, or just leave it in the mission control. I am not saying that you should not let them respawn, I do like that aspect, but I am saying that you should put a time limit on how often they come around.
  20. edit: ignore this my browser keeps redirecting me.
  21. Scott Manly has a whole where he plays though carer mode and tells you just about everything there is to know. he also has a whole lot of other on ksp. if you have any other questions, fell free to ask!
  22. hi, DGKacey, welcome to the form. happy launching!
  23. will those explosions have new sounds, and if they do, when will you release those? or are you going to keep that a secret till later? I cannot WAIT for the update!
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