I have found and used a really easy way to exploit the contract system in the new update. If you never hit higher up milestones; then the challenges are restrained to those milestone. I went to orbit and escape trajectory and did the exploit. Now I'm doing contracts that give me over 200 science and a million of funds just to do stuff in orbit. This can easily be fixed if Squad scales the contracts with science. For example: If you gathered 2000 science over the whole course of career mode and you have only reached into orbit, then the contracts should be bumped up, telling them to get in orbit around the moon. This would make the player have to think of how to get further and not just sit there gathering resources.