Hello guys, As you probably know, when we use the launch option "-force-opengl" (as explain in this thread), unfortunately the Anti Aliasing doesn't work anymore. For the 0.90 KSP version, I found a trick to have AA anyway by using the Nvidia configuration. Only the first option was necessary : FXAA activated. The other one on the screenshot was not. (sorry I'm french, so options are in my language) The result looked like this : Unfortunately, the trick doesn't work so well anymore since KSP 1.0 has been released. Nvidia Anti Aliasing improves the result just a little bit, but not as much as expected. Some idea about what happened with the new release ?