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Manollo

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Everything posted by Manollo

  1. Hello guys, As you probably know, when we use the launch option "-force-opengl" (as explain in this thread), unfortunately the Anti Aliasing doesn't work anymore. For the 0.90 KSP version, I found a trick to have AA anyway by using the Nvidia configuration. Only the first option was necessary : FXAA activated. The other one on the screenshot was not. (sorry I'm french, so options are in my language) The result looked like this : Unfortunately, the trick doesn't work so well anymore since KSP 1.0 has been released. Nvidia Anti Aliasing improves the result just a little bit, but not as much as expected. Some idea about what happened with the new release ?
  2. Hello, I've a just a small problem. ATM resize also icon's mod : Is there a way to let just these guys in "HD" ^^ ?
  3. Hello guys and thanks Nathankell for this great mod. The link to download the file "RO_DRE.cfg" which make Deadly Reentry harder is break : --------- 2. Playing on Stock Kerbin, want "harder" / hotter reentry (i.e. faking an 8km/sec reentry): set the shockwave exponent and multiplier to taste; I suggest exponent 1.12 to start. You will need heat shields built for RSS. Place this file in your DeadlyReentry folder. --------- It is possible to fix it ? Or maybe somebody who has the file could upload it Thanks !
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