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Outpox

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  1. Ok so here's a pastebin of my flight log. http://pastebin.com/bH7Dk9Aa In this log my vessel is just a "Karbonite detection array" which I then launched. It started lagging even before I could see anything (the loading animation was slow as hell). When I could see the launchpad (still lagging) I alt-tabbed out and copied the flight log.
  2. Hey there, I got horrible lags when launching the "Karbonite detection array". It runs fine in the factory but once it launchs I got something like 1 FPS. [LOG 19:39:15.646] Skipped rendering frame because GfxDevice is in invalid state (device lost) [LOG 19:39:15.748] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:15.849] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:15.950] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:16.051] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:16.152] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:16.253] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:16.354] Skipped frame because GfxDevice is in invalid state (device lost) [LOG 19:39:16.456] Skipped frame because GfxDevice is in invalid state (device lost) And it goes on until I revert my fly to the factory... According to the logs it could be something wrong with my graphic card ? I've got a GTX660 (2 GB of VRAM). I never experienced this with my other mods. It also seems to happen when extending the ventral drill (when it's retracted it runs fine). I didn't test yet with others parts. I'm going to update my video card drivers (who knows). EDIT: My drivers are already up to date (340.52)
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