(new-ish poster so my post may need to be moderated and get buried under replies) I think that's great, it extends the life of the plugin, rather than just setting up a base in a high concentrated area and you're done on the resource side of things from then on. Of course, some people like the simplicity of the original Karbonite concept, it's one thing that largely differs from Kethane. I'm sure you could make it toggleable and have most likely already considered that. But if its something toggleable, couldn't you add it as a strategy in the administration building when .25 is out? Assuming you can utilize the building in that sense. Just an idea, and seems much better to toggle it that way rather than a simple config.