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ai_guy

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Posts posted by ai_guy

  1. So I had a thought for a mod, but I think it makes more sense to be part of KER.  

    I was thinking that there should be a calculator output that tells you how long your battery power will keep the power consuming parts working while you are building your ship. 

    For example:
    If you had a simple setup
    1 probodobodyne Okto
    1 Illuminator mk1

    Total consumption: 
    3.6 charge/min

    Total Storage:
    10 charge

    It would be nice to know, in the hanger, how long that will last when you are not generating power:
    10/3.6 = 2.78 min

    I get it that it is simple to calculate, but it would just be easier to have it right there while I am creating a satellite (especially because I use the remote tech mod). I am happy to help create the changes if that is more convenient.

    Cheers.

  2. Hey,

    I looked around and couldn't find any with the exact problem. Whenever I flying an aircraft (not heading to space), and I throttle engines to the point where mach effects begin, the sound starts stuttering and eventually results in a crash.

    It seems to only happen at near-sonic and super-sonic speeds. Regardless of the aircraft.

    I haven't tried to fly in the upper atmosphere. I am still in the early career mode stages of the game.

    All rockets seem to not be affected; not sure if launching from the other launch makes a difference (i.e. I have not tried to launch an airplane from the rocket pad.

    I have seen some people suggest, to similar problems, that using the force-opengl fixes some of these issues. I have yet to try that option, but plan to soon. I will post any updates.

    Thanks, any help would appreciated.

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