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irbisgreif

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Everything posted by irbisgreif

  1. I fixed it. Some mods strip the batteries out of command modules. That's why the RPM displays were not working. I didn't plug it in. ID-10T Error.
  2. I've got the same problem. I'm getting this error in my output logs. [LOG 21:28:17.016] RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/baseFont" in GameDatabase... [LOG 21:28:17.016] RasterPropMonitor: Loading font texture from URL, "JSI/RasterPropMonitor/Library/Fonts/baseFont" [LOG 21:28:17.016] RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fonts/fontDefinition.txt [ERR 21:28:17.041] Invalid value length for Vector2 [ERR 21:28:17.061] Cannot find an InternalModule of typename 'InternalVesselView' [LOG 21:28:17.061] RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loaded. This could be perfectly normal. [ERR 21:28:17.061] Cannot find an InternalModule of typename 'InternalVesselView' [LOG 21:28:17.061] RasterPropMonitor: Warning, handler module "InternalVesselView" could not be loaded. This could be perfectly normal. [ERR 21:28:17.061] Cannot find an InternalModule of typename 'EngineIgnitorRPM' [LOG 21:28:17.061] RasterPropMonitor: Warning, handler module "EngineIgnitorRPM" could not be loaded. This could be perfectly normal. [LOG 21:28:17.062] MonitorPage: Page 'KSF_NAV_HSI' (#26) registers 1 page redirects and 0 global button redirects. [LOG 21:28:17.063] RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/extraFont1" in GameDatabase... [LOG 21:28:17.063] RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/Library/Fonts/extraFont1" [LOG 21:28:17.063] RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/hudfont" in GameDatabase... [LOG 21:28:17.063] RasterPropMonitor: Loading extra font texture from URL, "JSI/RasterPropMonitor/Library/Fonts/hudfont" [LOG 21:28:17.063] RasterPropMonitor: Done setting up pages, 27 pages ready. [LOG 21:28:17.065] RasterPropMonitor: Trying to locate "JSI/RasterPropMonitor/Library/Fonts/baseFont" in GameDatabase... <<<Here it repeats the above several times.>>> I think the EngineIgnitorRPM and InternalVesselView are nothing to worry about because that's not installed for me. As it says "this could be normal" What does catch my attention is this line: [LOG 21:28:17.016] RasterPropMonitor: Loading font texture from URL, "JSI/RasterPropMonitor/Library/Fonts/baseFont" [LOG 21:28:17.016] RasterPropMonitor: Loading font definition from JSI/RasterPropMonitor/Library/Fonts/fontDefinition.txt [ERR 21:28:17.041] Invalid value length for Vector2 Does this help those with more knowledge of RPM under the hood understand what I've done wrong with my install?
  3. I got my problem with neutralize control fixed. Oddly enough, it *seems* to be because I had staging lock on. Fizban, you should try that.
  4. I've got a problem getting a contract to complete, it agrees that I've completed the orbit and that it's a new satilite, but won't trigger the 'neutralize controls for ten seconds.' part. There was no request for a specific sensor on this satilite. I've made certain that MJ and RT2 are NOT sending any commands, and the control information on the list says pitch, roll, and yaw are zeroed out. It's not my first such contract, I've completed quite a few so far, just this one isn't working. Now, goody things to make you a happy dev and not an angry one, I hope. It's a satilite around Kerbin, I'm on 64-bit linux, and I can get you a log if you tell me what part of it you want. (I don't have a pastebin account, but I've saved my KSP.log for you if you need it) Please report any bugs on the official thread (below) that you encounter along with more information such as what you were doing, whether you are running 64 bit, and if possible, logs. Logs will help me track down these issues faster.
  5. Is anyone else using this having trouble with getting only the "launch a new vessel" contract over and over or is it just me? Contracts were fine until I installed this mod. It might be an interaction with Fine Print or Coherent Contracts though. I'm just curious if it's happening elsewhere.
  6. Many kudos on the workaround for linux bug 1230! I don't suppose, though, that you could set it to a hotkey ( ~ comes to mind as a good key for that, at least on US keyboards).
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