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Zamite

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Everything posted by Zamite

  1. I still use them, I just have to remember to use the workaround.
  2. The only reason I do SSTOs and Asparagus is because I like to have fun Then again, that's true for everything I do in this game.
  3. KSP Version: v1.1.3.1289 (Windows x64) What Happens: After deploying an Airstream Protective Shell if a Kerbal goes on EVA it will be stuck when boarding. Can't switch to the stuck kerbal but can control the ship, but the crew. Mods / Add-Ons: All Stock Steps to Replicate: 1. Create a vehicle composed of a Command pod (I tried both the Mk1 and Mk1-2) and an Airstream protective Shell (tried the 1.25 and 2.5 respectively). 2. Launch vehicle. 3. Deploy fairing. 4. EVA and Board. Happens every single time on a clean install and new sandbox save. Result: Kerbal gets stuck while boarding, and you can't control him again. Since he is on the ladder you can't move to Space Center without losing progress. Fixes/Workarounds: - If you go to Space center and come back to ship (reloading the ship) after deploying the fairing the bug will not happen anymore.
  4. Ok, did some tests and it turns out to be a STOCK bug, not KIS. Ran 1.1.3 with just KIS and KAS. The bug happens when you have an Airstream Protective Shell. Steps to reproduce: 1. Create a vehicle composed of a Command pod (I tried both the Mk1 and Mk1-2) and an Airstream protective Shell (tried the 1.25 and 2.5 respectively). 2. Launch vehicle. 3. Deploy fairing. 4. EVA and Board. Happens every single time on a clean install and new sandbox save. KSP v1.1.3.1289 (x64) Removed KIS and KAS and IT STILL HAPPENED. Also found a workaround. If you go to Space center and come back to ship after deploying the fairing the bug will not happen anymore. I will report this to squad. Thanks for your attention but I was wrong to pin this on KIS. Sorry (the reloading of the ship made me thing it was KIS because it worked after I removed the mod but it was just the workaround working) Guess I can use KIS again, YAY!
  5. Thanks. I have none of those mods. I have all of Near Future Technology, KER, KAS, [x] Science, KerbalAlarmClock, AlternateResourcePanel, USI (UKS, LS, Kolonization, Kontainers, Konstruction, FX, FTT, ExpPack, Karibou, ReactorPack). So a lot of possibilities there, have to do some tests. I might do some tests later this week to see which one of them is acting up, and then I'll post here and on the other mod. PS: So If I have this right, its probably some mod throwing an exception on boarding, right?
  6. Was using KIS and KAS in a modded install of 1.1.3 with USI + Nearfuture mods and whenever I EVA and try to board the kerbal get stuck in boarding (possibly similar to the cloning issue, and other I've seen posted here a while ago but not recently) but I can't switch to him to try to solve it. Removed KIS and it fixed the issue. Might be an inter-mod compatibility issue, or simply a weird bug, but I really like the flexibility of KIS and would like to keep using it.
  7. EJ_SA just memleaked the game, so they still got some fixes.
  8. At this point Kasper might move his hand towards a glass of water and ppl would call it a sign.
  9. Anyone got some drogue chutes? Need to be extra sturdy.
  10. Well, given what I have seen in streams so far these 1.1 experimentals are way more stable than KSP ever was. And given that, I'd say it looks pretty close to ready for a pre-release.
  11. Additionally I would like to say that no one has provided atmospheric pressure measurements in these boiliong water sightings, and therefore these tests seem to be invalid from a variable exclusion point of view.
  12. Please allow me to point you at this article: http://science.nasa.gov/science-news/science-at-nasa/2000/ast02nov_1/ Its a bit outdated but I believe still true. Additionally I do not believe it is possible for a human to live by excreting more water than they consume every day.
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