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Huojin

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Everything posted by Huojin

  1. Easier since we figured out how to do a simple Free Return Trajectory? But still not easy over all, I reckon :3
  2. Just gave it another shot. Worked like a charm. It\'s absolutely perfect. Made my TLI burn, then detached everything to see what would happen. Went up, around the Mun, and back to Kerbin. Rascal, it\'s amazing. EDIT: Hit 41.2 G when my I popped the chute, which was fun :3
  3. It\'s not that bad. If you can get a rocket into orbit, it\'s only a little bit more difficult to get a satellite into orbit. Unless it\'s a huge one, because then say hello to lots of weight and air resistance... I\'d post the .craft for my satellite from my post up there ^, but it\'s not particularly good. I got it into orbit easily enough, but my engines weren\'t strong enough at certain points, leaving me falling back to Kerbin, so I had to ditch some stages and make some emergency burns to get out there.
  4. Yeah, I did that, but maybe ever so slightly late and a little too far out. I\'ll give it another shot soon. But it\'s doable, certainly. I love it :3
  5. Not a brilliant collage, but it shows the mission. I managed to do it without any burn save for the TLI, but I missed the Mun on the first orbit out, had to wait for the third one before I intersected its path again. Might be I\'m going too high, I always seem to be too far from the Mun when it passes by.
  6. Not quite as easy as you make out. I just gave it a shot, it didn\'t go brilliantly. I\'ll post again if my next mission is a success, but when I did my last attempt, I shot straight past the Mun and looped back around to Kerbin, then was caught by the Mun the next time, but on the wrong side, then flung into a huge orbit of Kerbin.
  7. You could be yawing over too early. I tend to wait until around 30km or 500-550 m/s before beginning to yaw towards a heading of 090. At 12km, you\'re ploughing through pretty thick atmosphere. I don\'t think my braking burns are much more efficient than yours, considering I do two, about 40km apart, with your burn height somewhere in the middle, but yeah... I\'d go with the yawing too early thing. And if you need a little extra push to return because you\'ve run out of fuel, you could always stick an RCS tank and thrusters and use that to eke out a return.
  8. More or less the same way you put a rocket into orbit. If you can\'t get a rocket into orbit, try that first, but there are plenty of videos on YouTube explaining how to do it. From that point, you can just download some mods which have parts that look like space stations and satellites (the one I used to make the satellite in the image below is called Probodobodyne), make yourself a satellite, stick it on a rocket and burn for the stars.
  9. >_> I\'m no beginner, but hell, I was happy with a 645m difference in an orbit... Now I feel compelled to get a better one to prove myself :|
  10. Roving around on the Munar surface pretty speedily... And not bad fuel consumption, either.
  11. The shuttle runs out of fuel pretty damn quickly, too.
  12. Can you only attach solar panels to struts on the ends? Because I could swear I\'ve seen pictures that look like the ISS...
  13. Not at all. Pretty much what Damnyoujapan just said, it handles fairly horribly
  14. No worries The guy does a whole bunch of other videos too, really good stuff.
  15. This is as circular as I\'ve ever gotten an orbit, regrettably. It got more circular, but only by a little bit, so I didn\'t take a screenshot.
  16. Simply amazing :3 Would\'ve been nice for you to link up with Lowball, though. Did you time warp at any point between detaching Lowball and returning to Munar orbit? I\'ve heard that can make parts disappear.
  17. And so the Mun Missions became routine and unimportant... Irony?
  18. So it survives the falling over onto its wheels? Because I could totally see it just falling to pieces on impact.
  19. It\'s not bad, but to be honest, I prefer . It\'s a bit more in-depth.
  20. Finally managed a secure landing, winglet legs and engine intact. Munar 12, first mission with emergency RCS thrusters for return onboard, ended up not needing them >_> My lander stage ended up being chute+pod+decoupler+2RCS tanks+8RCS thrusters+decoupler+advanced SAS+fuel tank+engine+3 radial decouplers+3 winglets. I fully expected it to fall over, but somehow it survived.
  21. Finally managed it with all stock parts! The crew of Munar 12 will go down in history... Munar 1-5 were just huge failures... Wasn\'t until Munar 6 I think that I managed to get near the Mun in a meaningful way, and not until Munar 8 that I nearly landed. 8-11 were failed landings, with the crews of 9, 10 and 11 all stranded on the Mun with no means to return. My engine on my lander/return stage kept breaking off, whether my landing winglets did or not. Munar 12, the first mission with an emergency RCS thruster return system, ended up not needing it, and successfully landed on its winglets and returned safely
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