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Queeblo

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Everything posted by Queeblo

  1. Well, as I was waiting for a fly-over of a contract waypoint, I noticed that Kerbin itself was laughing it's topological cheeks off at me. In your face, Kerbin! The mission was a success. No editing was used.
  2. Hi, just landed my first Mun landing in a new Career mode save game. Accidentaly created a view that sparked a idea for an EVA pic-a-nic.
  3. Thanks! Didn't expect a fix so simple . I was fully confident I had installed the CRP pack. Good thing You are here, who can point to my mistakes. Thanks once again, and great work on the mod!
  4. So, here are my mods: https://www.dropbox.com/s/hg5kdte9mpih7ne/modlist.JPG?dl=0 (note, I only use B9 for the RCS tanks, thrusters and most importantly - aero brakes) and here is a link to my output_log.txt: https://www.dropbox.com/s/zy2mfu90zqa4qjh/output_log.txt?dl=0
  5. Hey, thanks for all the work You've invested in this, yet I have to announce, I think I've found a bug. I don't know what could cause it, but the game loading gets stuck at AntimatterReactor folder. Tried to delete the bunch, game loaded just fine. Somehow it just doesn't wan't to get the AM reactors loaded. It just stops. The witty loading titles keep changing, so I know the game itself doesn't crash. Is there any other quick fix I could try? Because I really wanna get back to my missions that are powered by AM reactors via relays. Thanks in advance.
  6. Wow, SQUAD did this thing the way I wished for it to be done. I just tried out the .9 release and it really blew my mind. The lack of gameplay I used to replace by addons, is now here. The Vanilla playthrough is pretty much all I could want and more. Not too overpowered, not too constraining. Now I'm playing with KSPI, FAR, and some other performance improving mods (haven't upgraded my computer for 6 years is showing now), but it truly feels like a propper game expirience. Can't wait for the full release, and best of wishes to the whole team. /also, the modders. that's some marvelous work they're doing.
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