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Ridge363

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Everything posted by Ridge363

  1. Along with science, I will through in an extra parachute, just incase the first one burns off unexpectedly.
  2. I typically go for solar panels and science. After that, the 2.5m parts. More science parts means faster research. Solar panels allow for longer missions. With longer, high science missions now available, the 2.5m part open up the solar system
  3. By far the best update. So many new parts, features, and improvements. This is how I felt when I first started adding mods to the game
  4. This sounds like a lot of fun for a late-game contract. Hopefully it doesn't show up at an obnoxious number of times.
  5. The camera shake is a lot of fun. Makes launch, staging, re-enter, you name it. More exciting by adding a sense of danger. This is only reinforced by the knowledge that we have real aero and heating.
  6. Yes, when I right click to get the context menu for a part. I don't see temperature data in the display.
  7. The 1.0.1 notes mention temp gauges for parts. Pressing F10 shows notification text that the feature is Off/On, but no new display appears, and no new info is on the parts while in flight mode. How do I use this feature? P.S. F11 now give temperature overlay, I'm not referring to this feature.
  8. Considering what it was.. It's way better now. the decoupler thing and fairing placement are "odd" and could us a 1.0.1 touch up. I'll need to play around a bit more to add anything else.
  9. You are amazing! The space center screen became unusable. I couldn't launch a flight, enter the Tracking center, VAB, or SPH. If I tried to exit the save through the ESC menu, nothing would happen. Couldn't even use Wack a Kerbal from the debug menu. I started clearing out Mods. When that didn't work i began looking through sub assemblies and saved crafts for corrupted files. Turns out that by forgetting to revert a flight where poor Corcal Kerman died, lead to this hard to find bug.
  10. Stability and bug fixes are a must. New users will expect stability. New features such ISRU, GP2, ect. Are just gravy(bonus).
  11. I read through the bug fixes, and I must say that I am quite please with the effort. This plus all the new content makes Economic Boom a solid update
  12. My big 3 just survived a Kerbin lithobraking maneuver with 30ton space craft that hand no parachutes. Small over sight on my part. Good thing Jeb is such a good pilot or I would have been out 1500+ science from minmus.
  13. Completed my first successful docking maneuver . Bill Kerman returning docking with the KSP Kerpernicus 1 while in orbit over Minmus. Didn't use any docking assist mods. Just played a lot and watched some youtube videos of successful docking maneuvers. http://steamcommunity.com/sharedfiles/filedetails/?id=319651338
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