CorBlimey
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
CorBlimey replied to Nils277's topic in KSP1 Mod Releases
small issue - the materials bay costs 23000!!! -
[1.11] RemoteTech v1.9.9 [2020-12-19]
CorBlimey replied to tomek.piotrowski's topic in KSP1 Mod Releases
edit: 10 char -
[1.11] RemoteTech v1.9.9 [2020-12-19]
CorBlimey replied to tomek.piotrowski's topic in KSP1 Mod Releases
Hmm - you are right, the flight computer seems to be the cause and ensuring it is closed before changing prevents this error. Thanks! -
[1.11] RemoteTech v1.9.9 [2020-12-19]
CorBlimey replied to tomek.piotrowski's topic in KSP1 Mod Releases
I keep getting "Status: slave" message on the flight computer, when i have decoupled a probe from a larger vessel. For example, when trying to set up an omni network of 4 relays all launched as a single vessel, I got this message from 3 of the probes (all but the first one decoupled). What is the cause? How do I fix it? Set flight computer delay to 10 minutes or however long you need before reentry is complete. Toggle the comms (or you can also use this approach to toggle other stuff needed during the reentry, such as chutes, retrorockets, airbrakes, legs and so on). Set delay to 0 and now close your panels and other fragile stuff then finally the comms. Et voila. Your comms closes, and will open when your first more-delayed command is executed. -
[1.2] NavHud - a NavBall inspired Heads Up Display - 1.3.3
CorBlimey replied to Ninenium's topic in KSP1 Mod Releases
hi, love NavHud - super useful. Are you planning to add a Maneuvre node overlay? -
hey, if i don't want any of the MRS tanks (because your FTP does the same, only better ), is it safe to just delete the Fuel Tanks folder within Parts folder in its entirety? Thanks!
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- modular rocket system
- modular rocket systems
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this is cool. If only there was a KSP mod that generated this stuff / stats automatically!!!
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love your videos on youtube.
In your shots with two ships moving together, are you mirroring a mechjeb piloted craft or are you using burn together?
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yes I heard so too. But take that as a compliment that Squad decided something like it was so useful
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deserve so much rating QuickSearch is damn useful, and quick goto is a nice bit of icing.
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Hi Roverdude, Which is the right config file to change? The one under Kolonization (added by MKS) or under LifeSupport (added by this)? They both look the same
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so many updates. so much goodness
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looking forward to the overhaul (and the MKS guide you have made). I am thinking of starting a new career. Do you have a rough idea of when it will be updated? asked via twitch. FYI for others: big ole list of updates for most of his mods but its done when its done
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[1.0.5] Kerbal Planetary Base Systems v1.0.2 Released!
CorBlimey replied to Nils277's topic in KSP1 Mod Development
in my experience they work best by holding down alt (to disable radial attachment) then rotate with the keys till it orients correctly.