I have created 2 planets, a gas giant named Haswell, and a smaller, mars-like moon called Nehalem. Nehalem always shows up orbiting Haswell, but at a negative altitude, inside the planet. I will post my .cfg files for both planets in Kopernicus and Kittopia. Also for some reason when I zoom in on Haswell, there is this strange green ring around it. Haswell CFG @Kopernicus { Body { name = Haswell flightGlobalsIndex = 1000 Template { name = Jool Properties { description = Haswell is considered a sister planet to Jool, having a similar radius, a strange mix of blue, brown and white, and rings. radius = 6200000 geeASL = 0.8 ScienceValues { flyingLowDataValue = 25 flyingHighDataValue = 14 inSpaceLowDataValue = 12 inSpaceHighDataValue = 11 recoveryValue = 11 flyingAltitudeThreshold = 100000 spaceAltitudeThreshold = 3500000 } } Orbit { referenceBody = Sun inclination = 3.5 eccentricity = 0.01 semiMajorAxis = 89669451239 longitudeOfAscendingNode = 0 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 0 epoch = 0 color = 0.372,0.058,0.725,1.0 } Atmosphere { ScaleHeight = 10 ContainsOxygen = False maxAltitude = 150000 Multiplier = 22 TemperatureMultiplier = 22 lightColor = 0.372, 0.058, 0.725, 1.00 ambientColor = 0.45, 0.1, 0.8, 1.00 } ScaledVersion { Material { texture = Erebus/Textures/Haswell_map Gradient { 0.0 = 0.243,0.435,0.650,1 0.6 = 0.164,0.042,0.583,1 1.0 = 0.101,0.015,0.302,1 } rimPower = 3 rimBlend = 0.3 } } Atmosphere { ScaleHeight = 5 //same as in Kittopia ContainsOxygen = False //same as in Kittopia maxAltitude = 60000 //same as in Kittopia Multiplier = 1 //same as in Kittopia lightColor = 0.243,0.435,0.65, 1.000 ambientColor = 0.2, 0.325, 0.4, 1.00 } } } Haswell Kittopia CFG PlanetHaswell { AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = True Rings { Ring { Tilt = 3 OuterRadius = 2500 InnerRadius = 1200 Colour = RGBA(0.243,0.435,0.65, 1.000) } Ring { Tilt = 3 OuterRadius = 2500 InnerRadius = 1200 Colour = RGBA(0.411,0.337,0.203, 1.000) } Ring { Tilt = 3 OuterRadius = 2500 InnerRadius = 1200 Colour = RGBA(1.0,1.0,1.0, 1.000) } } AddParticles = False DisableOrbitRenderer = False } CelestialBody { pressureMultiplier = 5 altitudeMultiplier = 3 atmoshpereTemperatureMultiplier = 1 atmosphereMultiplier = 5 maxAtmosphereAltitude = 320000 atmosphereScaleHeight = 10 } } Nehalem CFG @Kopernicus { Body { name = Nehalem flightGlobalsIndex = 1001 Template { name = Laythe } Properties { description = Nehalem, a dusty red planet similar to Duna. radius = 500000 geeASL = 0.8 timewarpAltitudeLimits = 0 60000 60000 60000 100000 200000 400000 800000 ScienceValues { landedDataValue = 16 //Duna = 8, Laythe = 14 flyingLowDataValue = 13 //Duna = 5, Laythe = 11 flyingHighDataValue = 11 //Duna = 5, Laythe = 10 inSpaceLowDataValue = 10 //Duna = 7, Laythe = 9 inSpaceHighDataValue = 11 //Duna = 5, Laythe = 8 recoveryValue = 8 flyingAltitudeThreshold = 20000 spaceAltitudeThreshold = 200000 } } Orbit { referenceBody = Haswell color = 0.850,0.427,0.247,1 inclination = 3 eccentricity = 0.04 semiMajorAxis = 1563633 longitudeOfAscendingNode = 60 argumentOfPeriapsis = 25 meanAnomalyAtEpoch = 0 } ScaledVersion { Material { texture = Erebus/Textures/Nehalem_map normals = Erebus/Textures/Nehalem_normal Gradient { 0.0 = 0.80,0.4,0.21,1 0.6 = 0.5,0.3,0.13,1 1.0 = 0.02,0.02,0.01,1 } rimPower = 1 rimBlend = 0.3 } } Atmosphere { ScaleHeight = 5 ContainsOxygen = False maxAltitude = 60000 Multiplier = 1 lightColor = 0.68, 0.70, 0.75, 1.00 ambientColor = 0.35, 0.325, 0.30, 1.00 } } } Nehalem Kittopia CFG PlanetNehalem { AdditionalData { Stock = False AddAtmoFx = False AddOceanFx = False OceanLoadTextures = False UnlitOcean = False ModScaledAtmoShader = False AddRings = False AddParticles = False DisableOrbitRenderer = False } CelestialBody { atmosphereContainsOxygen = False pressureMultiplier = .92 altitudeMultiplier = 1 atmoshpereTemperatureMultiplier = 1 atmosphereMultiplier = .92 maxAtmosphereAltitude = 60000 atmosphereScaleHeight = 5 ocean = False } PQS { PQSMod_HeightColorMap { modEnabled = False } PQSCity { modEnabled = False } PQSMod_VertexHeightMap { heightMap = GameData/Erebus/Textures/Nehalem_height.png heightMapDeformity = 5000 heightMapOffset = 0 scaleDeformityByRadius = False } PQSMod_VertexColorMap { vertexColorMap = GameData/Erebus/Textures/Nehalem_map.png } PQSMod_VertexSimplexHeight { seed = 101274 deformity = 300 octaves = 8 persistence = 0.5 frequency = 12 } PQSMod_VertexSimplexHeightAbsolute { seed = 637926 deformity = 100 octaves = 3 persistence = 0.5 frequency = 0.8 } PQSMod_VertexHeightNoise { deformity = 300 } PQSMod_VertexSimplexHeightMap { modEnabled = False } PQSMod_QuadEnhanceCoast { modEnabled = False } PQSMod_VertexHeightNoiseVertHeight { modEnabled = False } PQSMod_AltitudeAlpha { atmosphereDepth = 60000 modEnabled = True } } } Thanks!