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rogvivi

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  1. I played the ksp demo for the first time when the game was around 0.24, bought it right away. 10 minutes later I was already lurking these forums, amazed at the sheer amount of content and positivity, checking all the mods, youtube videos etc... I saw how in two releases the game went from early access to beta, then ??? , then 1.0. The game has this sheer amount of untapped potential, killing x64 killed some of it for me tho. I would say most people might, like me, believe that ksp isn't ready for 1.0 yet, so we wait and see. We know lot's of stuff will change for 1.0 so, Do I start a new career dealing with my mod list, my settings, my ram, my balance etc? Do I wait for 1.0, check how that turns out? And where do we go from there? All in all I'd say the community is far from dying.
  2. Good afternoon, big TY for this mod. I'm having a problem with version 1.4.2. Full Throttle and Cut Off Throttle bindings put my throttle back to 50%, Increments through Left/Right trigger seem unsensitive; swithing to a piece of debris after crash seems to fix this. I'm using a dualshock 3 via bluetooth dongle. I use the xbox360 pad driver with this: http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3-and-Play-com-USB-Dual-DS2-Controller. This behaviour does not occur with build 1.4.1. I don't know is this will be usefull, but I thought I would share. Edit: I used face buttons for incremental throttle and now use triggers for Yaw. I left incremental sensitivity at default 0.05 and seems to work well enough. Thanks for your reply obj, I'm ready to go!
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