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Lichbane1401

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Everything posted by Lichbane1401

  1. Why does the mk3 not have a proper nose again? EDIT: HYPE!!
  2. When you launch it and the engine sound blows up your stereo
  3. Realistic gravity turns work best for me. For twr of arround 1.2 i wait for 100m/s and then go to ~5 or for twr1.7 at 50m/s and gradually increase that and at about apo of 50km i start going from 45 to 0. This way i use ~4000 dV(I had ~8000 Vacuum dV according to KER and in orbit i was left with ~3200dV)
  4. When you lift a 1000 part space station into orbit with one launch with just 1-2 fps When you use 5 KW Saturn V main engines for you last stage
  5. Nice! Too bad he is reentrying with like 10 km/s and has no parachute
  6. False. The person below me will say false
  7. When in a important class you doodle rockets and have a notebook with all the formulas and part stats from ksp wiki so that you can build rockets that work...
  8. Yep, a saturn v with wheels and when not on full thrust it actually controls pretty well
  9. Does this qualify as a rover? EDIT: Duh again the insert image doesn't show the image http://imgur.com/Hn0s9dC
  10. Hmmm, how can i change the thread name? Since this has become something like a thread for all my crafts.
  11. Well, i made a shuttle replica, but wasn't happy with it since it would flip out when reentrying without winglets next to the tail, which made it not a replica.
  12. Just made some rocket replicas, without using too much parts and making them easy to fly. Pics: http://imgur.com/a/zlrqP Crafts don't have mechjeb cases, so you don't need it installed. Redstone: http://www./view/vtm6n5cnz3cu2ao/Mercury-Redstone.craft Atlas: http://www./view/b9tnyb7f1ce95hp/Mercury-Atlas.craft Gemini: http://www./view/sarcevrkls4lssh/Gemini.craft SaturnI: http://www./view/xmwzixm5guz33vk/Saturn_1.craft SaturnIB: http://www./view/rxrdrw4f679khha/Saturn_1B.craft SaturnV: http://www./view/hausi819leiut4h/Saturn_V.craft Shuttle:http://www./view/386zq21ff9ocfcf/Cargo_Shuttle.craft Soyuz: http://www./view/xywfbntr5q16va6/Soyuz.craft Not perfect replicas in aesthetics, but they are fail-friendly(especially the SaturnV). Feel free to sugest anything Current Progress: Taking sugestions
  13. I'm searching for a mod that adds stuff like cables, so that you need to connect a battery with all consumers via cables, having stuff like circuits so that electrics will be a new challenge when building rockets.
  14. Well sorry for that, but will know to do it in future I usually just do something and think after that
  15. Just updated the leaderboard. I wasnt though able to get that ~1500 ton thing into orbit and my ksp broke again. Simply Amazing!
  16. Hello, everyone! Im new here, though i've been playing since 0.18. I'm from a unknown place in Europe called Bulgaria. I like many games but favorites are ksp, terraria and minecraft(though it gets boring every 1-2 months). Im not really good at ksp especially because i'm really impatient. My best achievment yet is to land a rover on duna.
  17. Pretty much the same as the Jool 5 challenge(http://forum.kerbalspaceprogram.com/threads/57197-The-Ultimate-Jool-5-Challenge-land-Kerbals-on-all-moons-and-return-in-one-big-mission), but this time with Realism overhaul. No im not insane(well problably i am since i havent even got into orbit yet). Whoever does this need to have a title KSP GOD, and money for cleaning the lake of molten plastic in his home since a build for this on 1 launch would problably have a few thousand parts. I'll still be working on this and will post my progress. Alright, changing it a bit. actually alot. Land on as many moons as you can in one mission. Rules:No cheating(alt+f12, hyperedit...) Scoring:Unmanned landing on any of the moons - 5 pts Manned landing on any of the moons - 15 pts Returning kerbals after landing on a moon - 10 pts Going to Jupiter and landing on a moon with a single craft(no docking etc.) - 30 pts Landing on all 4 moons with 1 mission - 50 pts Land on all 4 moons and returning kerbals to kerbin safely with 1 craft - 120 pts (hardcore) EDIT: Docking is allowed if there is a separate lander from the command module(likea apollo) Leaderboard: 1.metaphor - 190 pts Here's my progress: Done the Lander and the Transition stage, though i will still have to design the unmanned landers. The launch stage is problably going to be 3-4 times bigger than this. http://imgur.com/vOjsJYT,CGdpTz2#0
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