Inquisitor
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Bottle Rocketeer
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0.15 Easter eggs? (Obviously possible spoilers inside)
Inquisitor replied to zombiphylax's topic in KSP1 Discussion
I am refering to this standard apple keyboard: Note the key in the lower most left hand conner -
0.15 Easter eggs? (Obviously possible spoilers inside)
Inquisitor replied to zombiphylax's topic in KSP1 Discussion
As a mac owner, yes they do, look at the key directly to the right of the \'esc\' key. On my laptop it is the button that dims the monitor but is also has written on it \'F1\'. To use that key as \'F1\' you need to hold down the \'fn\' key [for me this is the bottom most left key in the conner] and then press the \'F1\' key [aka the key that dims my monitor] to use is as 'F1' Hope that helps. P.S. If you don\'t like using the function keys as the preprogramed functions, there is an option somewhere in preferences that toggles it for you, although I don\'t know where exactly because i like those keys pre programed just as they are. -
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Inquisitor replied to mincespy's topic in Forum Games!
Its a slight edit and crop of this pic: http://www.wallchan.com/images/sandbox/38703-gone-in-smoke-by-titusboy25.jpg From: 38703-gone-in-smoke-by-titusboy25 I origannaly saw the pic on some youtube music video. The source of the face is likely some bit of advertisement, which the artist then worked with, but this is just speculation on my part. Regarding your avatar i give you 3.1415.....[you can fill in the rest] /2 Why the change in heart, I just recently was told that bronies actually like the show [i had no idea] so i give you an irrational number because anything that is not logic is irrational, and this is not a bad thing.... ??? -
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Inquisitor replied to mincespy's topic in Forum Games!
I think he is hitting on me... Well this cold AI doesn\'t play nice... -1/10 Although the human controller likes the creepy heavy gif lol. -
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Inquisitor replied to mincespy's topic in Forum Games!
8.5/10 for atom methinks, if not that I still like the design. Well I can like things that I don\'t personally do, this is not a logical contradiction i.e. I like bright green cars, however personally i would prefer bright yellow or orange. There\'s no problem in liking stuff that you yourself do not make your own =P -
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Inquisitor replied to mincespy's topic in Forum Games!
9/10 I like it when there is a clear background it makes your avatar feel more a part for the forum [what ever that means] & +1 for happy face -
My personal challenge: Offer advise if you like
Inquisitor replied to togfox's topic in KSP1 Discussion
I was thinking: perhaps the way to test safely is to re-stage your rocket... So you want to test stage 1 with solids attached as well, try this: instead of stage 2 being the decoupling of the solids and stage 3 being the lighting & decoupling of stage 1. Instead keep everything [i.e keep the same rocket] but make stage 2 activate a single solid booster that decouples from the rest of the rocket with just another decoupler + capsule + parachute. This is an intended emergency extraction, except you can get out at any time of you want. So the end of each test flight is this extraction from the rocket [be things going well or not]. Importantly you would be flying a multi stage rocket with only two functional stages. Therefore if you are testing solids, the next stage is not to decouple them, [you want to keep them attached] the very next stage is the single solid & capsule ejection. So wonce stage 1 is deemed safe you can then include the normal stage 2+3, [assuming you are using solids, if not then just stage 2] and then move you capsule ejection stage to right after that. Systematically you can test every stage safety. This works because you can test a rocket that has bad/unsafe stage, however you will only get to it when the very next stage gets allows you to GTFO, safely extract one\'s crew from unforeseen catastrophic technical difficulties.... =P In simpler terms, you have an abort stage that you will use at the end of the stage test, or if things take a turn for the worst, you abort early. This does require quite a few launches, any you may consider trying a good launch more than once to get a better feel of the rocket itself. I don\'t think I would try to test the rocket to its limits, because that might result is a partial failure that sends a single part hurling into your capsule. S:| Ship breaking in half or a single engine cluster detaching causing a complete destruction of the rocket, something you don\'t want risk Cheers P.S. Edit: -I would test the abort stage first, just to get an idea of how it handles, you are going to want to see how quickly it can turn [so that you don\'t turn right back into your doomed rocket if that be the situation. -Also I would test the lander in orbit of Kearth first before heading to the mun, so that you know how much delta V it has, and how long it burns.... This way you don\'t find out that you don\'t have enough fuel 1000m above the surface, and traviling 150m/s down :\'( -
My personal challenge: Offer advise if you like
Inquisitor replied to togfox's topic in KSP1 Discussion
I dont understand how mass is related to safety? Could you explain, is this like the difference between a freight train and a car [only one gets totaled ???]? -
My personal challenge: Offer advise if you like
Inquisitor replied to togfox's topic in KSP1 Discussion
Cannot agree more, [in-fact my finished rockets don\'t need rcs, they just use a mix of gimbaling and non gimbaling engines to get stability] Having said that though, togfox is going for max safety, so he should go for more control than what is normally required. -
My personal challenge: Offer advise if you like
Inquisitor replied to togfox's topic in KSP1 Discussion
Quickly, [i\'ll have more commentary tomorrow...] You should already know that the two most lethal and dangerous parts are the assent stage where you have the greatest stresses, and load; And the decent stage to the mun. with the mech-jeb this should introduce some safety and reduce pilot error. Surviving both in a bad situation mean being able to safety extract your self form from the current failing stage. The most difficult part in building is merging a heavy lift rocket with a viable lander. To solve many of these problems means having enough control over your rocket, and this often comes down to RCS, you probably want a little extra here because this will allow you to have more control over your craft >> and this is how you survive the assent. speaking of control i would not use solid boosters until unless you need just a little more thrust at the beginning. the reason being that you cant shut them down, and detaching lit solids often smash into your ship. It is this lack of control that would prevent you from safety extracting to a higher stage. Question: have you considered the possibility of a rescue mission of a stranded capsule? Also when nasa was developing their rockets, many were unmanned, have you considered this. Finally have you considered using a radial parachute mod to give you a little more safety? -
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Inquisitor replied to mincespy's topic in Forum Games!
I rate this 8/10 + (.02 x every rock there: given 7,075 known near earth astorids ) final score 149.5/10 good job reminds me of this: http://youtu.be/S_d-gs0WoUw -
Option C: Using treaties, but not holding your self to them you make peace. When you take corn in violation of the treaty the Iroquois become upset and try to take it back. Of course now you have your justification to quell this insurrection. Moving right along with a full belly you head to level 85, here you find a star-trek warp core (this is a green building!): Do you: a) eject it out into space because its totally awesome every time they do that 8) give plans to developer team, so that they can take heir simulator to the next level! c) allow the descendants of the recently slaughtered Native Americans use the warp core to power their casinos, as an empty jester to repay centuries of genocide :\'(
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Inquisitor replied to mincespy's topic in Forum Games!
10/10 totally how some of my missions feel, great gif ??? -
This is a zombie thread it will never die :-X
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Inquisitor replied to mincespy's topic in Forum Games!
@ Shuttle 18 - 8 for yet another pony + 29 for a gif of pony getting brain eaten from by a parasite, likely the one below: Its a Cymothoa exigua [Fixxbetz, posting while i type S:|] @Fixxbetz 4000/3000 because drugs are bad umm, K?